Quasqueton
First Post
I really hate to say this, but I'm more disturbed by what I've read so far about 3.5. More and more changes I'm seeing have me thinking, "why?" This is feeling more and more like the change to AD&D2 from AD&D1.
Spell focus and Greater spell focus changes -- why?
Half-elves getting bonuses to diplomacy and gather information -- why?
Dwarves suffer nothing from medium and heavy armor -- why?
Sorcerers can swap spells -- why?
Toad familiars give just +3 hit points -- why? (I've never seen any mage take the toad familiar. Ravens and hawks I've seen.)
On and on. So much of this just looks like someone wanted to make their house rules official.
I'm actually depressed. I really wanted the known and universally-known problems cleaned up and the errata added, but too much of these changes seem really unnecessary. I'm saddened.
Well, I played AD&D1 right through the AD&D2 years. It looks like I might end up doing the same with D&D3 through the 3.5 time. I didn't want this to happen.
Quasqueton
Spell focus and Greater spell focus changes -- why?
Half-elves getting bonuses to diplomacy and gather information -- why?
Dwarves suffer nothing from medium and heavy armor -- why?
Sorcerers can swap spells -- why?
Toad familiars give just +3 hit points -- why? (I've never seen any mage take the toad familiar. Ravens and hawks I've seen.)
On and on. So much of this just looks like someone wanted to make their house rules official.
I'm actually depressed. I really wanted the known and universally-known problems cleaned up and the errata added, but too much of these changes seem really unnecessary. I'm saddened.
Well, I played AD&D1 right through the AD&D2 years. It looks like I might end up doing the same with D&D3 through the 3.5 time. I didn't want this to happen.
Quasqueton