Oni
First Post
green slime said:A doubly (or more) extended melf is not a real threat.
All told the great "advantage" of melf is the long range, no save/no SR.
In any single round, the melf deals no more than 2d4 damage.
Looking at the breakdown
3rd CL: MAA is dealing 2d4 for 2 rounds
6th CL: MAA is dealing 2d4 for 3 rounds
9th CL: MAA is dealing 2d4 for 4 rounds
12th CL: MAA is dealing 2d4 for 5 rounds
15th CL: MAA is dealing 2d4 for 6 rounds
18th CL: MAA is dealing 2d4 for 7 rounds
Doubly Extended we get:
7th CL: MAA is dealing 2d4 for 9 rounds
9th CL: MAA is dealing 2d4 for 12 rounds
12th CL: MAA is dealing 2d4 for 15 rounds
15th CL: MAA is dealing 2d4 for 18 rounds
18th CL: MAA is dealing 2d4 for 21 rounds
Given the kind of opponents a 18th level wizard faces, does 2d4 damage per round from a 4th level spell slot seem inappropriate? Not to me. (I can't see how it gets to be 50d4 damage)
This in place of a Dimension Door, Greater Invisibility, Phantasmal Killer, or Enervation? Not for me. At least, not in the wide majority of cases where I'd want a broad repetoire of spells to handle the day's diverse problems.
Well first of all 50d4 is easy and can be done by 12th level. Simply extend up to a 6th level spell slot. Now for a wizard that might not be ideal....but for a sorcerer, you've actually just increased your flexibility by adding another way to use a 6th level spell slot to your arsenal of tricks.