gooeylouie
First Post
I thought I would come up with some stats for Tharizdun based on the other deities' stats from Deities & Demigods. This isn't perfect, so please give criticism and suggestions.
Tharizdun
Colossal Outsider (Evil)
Divine Rank: 15
Hit Dice: 60d8+840 (1080 hp)
Initiative: +20 (+20 dex)
Speed: Fly 320 ft.
AC: 67 (-8 size, +20 dex, +15 divine, +28 natural, +12 deflection) Tch: 39, Ff: 47
Base attack/grapple: +60/+98
Attack: Slam +97 2d8+22 or Spell-like abilities (touch attack +87)
Full Attack: Slam +97/+92/+87/+82 2d8+22 or Spell-like abilities (touch attack +87)
Special attacks: Spell-like abilities
Special qualities: Darkvision 60ft, Immune to transmutation, mind effecting powers, ability damage, ability drain, energy drain, fire, electricity, cold, acid, poison, disease, stunning, sleep, paralysis, death effects, disintegration, DR 30/Epic and Good, spell resistance 67, automatic actions, fear aura
Saves: Fort+61, Ref+67, Will+65
Abilities: str 55, dex 50, con 39, int 43, wis 47, cha 35
Skills: Appraise +94, Bluff +94, Concentration +92, Diplomacy +102, Disguise +96, Escape artist +98, Forgery +94, Gather info +96, Hide +82, Intimidate +96, Knowledge (All) +94, Listen +96, Move silently +98, Search +94, Sense motive +96, Spellcraft +96, Spot +96
Alignment: Neutral Evil
Create Magic Item: Create any magic item related to portfolio up to 200,000 gp in value (no artifacts)
Automatic actions: Perform any action related to portfolio as free action
Fear Aura: All within 100 feet shaken, those who see Tharizdun frightened, no save
Spell-like abilities: (All at will) All spells from Chaos, Destruction, Evil, Force, Knowledge, Madness, Trickery domains (CL25); Greater Teleport (Self + 1500lbs) (CL20) Save DC 37 + Spell level
Tharizdun
Colossal Outsider (Evil)
Divine Rank: 15
Hit Dice: 60d8+840 (1080 hp)
Initiative: +20 (+20 dex)
Speed: Fly 320 ft.
AC: 67 (-8 size, +20 dex, +15 divine, +28 natural, +12 deflection) Tch: 39, Ff: 47
Base attack/grapple: +60/+98
Attack: Slam +97 2d8+22 or Spell-like abilities (touch attack +87)
Full Attack: Slam +97/+92/+87/+82 2d8+22 or Spell-like abilities (touch attack +87)
Special attacks: Spell-like abilities
Special qualities: Darkvision 60ft, Immune to transmutation, mind effecting powers, ability damage, ability drain, energy drain, fire, electricity, cold, acid, poison, disease, stunning, sleep, paralysis, death effects, disintegration, DR 30/Epic and Good, spell resistance 67, automatic actions, fear aura
Saves: Fort+61, Ref+67, Will+65
Abilities: str 55, dex 50, con 39, int 43, wis 47, cha 35
Skills: Appraise +94, Bluff +94, Concentration +92, Diplomacy +102, Disguise +96, Escape artist +98, Forgery +94, Gather info +96, Hide +82, Intimidate +96, Knowledge (All) +94, Listen +96, Move silently +98, Search +94, Sense motive +96, Spellcraft +96, Spot +96
Alignment: Neutral Evil
Create Magic Item: Create any magic item related to portfolio up to 200,000 gp in value (no artifacts)
Automatic actions: Perform any action related to portfolio as free action
Fear Aura: All within 100 feet shaken, those who see Tharizdun frightened, no save
Spell-like abilities: (All at will) All spells from Chaos, Destruction, Evil, Force, Knowledge, Madness, Trickery domains (CL25); Greater Teleport (Self + 1500lbs) (CL20) Save DC 37 + Spell level
Salient Divine Abilities: Alter Form, Alter Reality, Alter Size, Annihilating Strike, Avatar, Battlesense, Clearsight, Divine Blast, Divine Dodge, Divine Glibness, Divine Shield, Divine Storm, Extra Energy Immunity (Fire), Hand Of Death, Increased Damage Reduction, Increased Spell Resistance, Lay Curse, Mass Divine Blast
Read more: http://www.enworld.org/forum/showthread.php?374670-3-5-Stats-for-Tharizdun#ixzz3IKq4Jz8k
Read more: http://www.enworld.org/forum/showthread.php?374670-3-5-Stats-for-Tharizdun#ixzz3IKq4Jz8k
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