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D&D 3E/3.5 [3.5] Threat ranges no longer stack!

coyote6 said:


FWIW, Spirited Charge is core (PH, feat), and so is rhino hide (DMG, Specific Magic Armors).

...wow. I have no idea how I missed that for literally years.

Okay, point taken. Still, ultimately, the onle things in the combo that Shard O'Glase somewhat facetiously suggested that are crit-affecting are:

Keen, Imp. Crit, Assassin's Senses, and Weapon Master.

Keen and Imp. Crit are not abusive -- Keen is the very opposite of abusive. Assassin's senses is non-WotC. Weapon Master is non-core, and has a stupidly thought out special ability anyhow.
 

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Keen and Imp. Crit are not abusive

OK, since I was the one who said it was abusive, I'll concede that you're correct. Having those two are not abusive. However, if every one of your characters has a Keen Falchion and Imp Crit with it (or rapier, or scimitar), that's abusive. Or at the very least, it's a good example of constantly exploiting the rules out of munchinism, not roleplaying and character development.
 

Mike Sullivan said:
Okay, point taken. Still, ultimately, the onle things in the combo that Shard O'Glase somewhat facetiously suggested that are crit-affecting are:
Shard O'Glase used a straw man. No 12th level Fighter will have only 16 str, and no Strength boosters.

edit: I was just thinking whether there might have been a synergy problem with the new Power Attack and the Falchion, especially at levels 15+?

Rav
 
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Re: re

Celtavian said:
I have to say, this is not D&D 3.5. I don't care what they tell me. This is 4th edition or not D&D aat all. Damn, the amount of changes to the game that will require serious character revision far exceed a minor upgrade.

I lean more and more towards this way of thinking, myself. 8P
 

Dimwhit said:
Don't know if this has been mentioned yet, but if Keen and Imp Crit doesn't stack, all that means now is that you can purchase a feat? Why take Imp Crit if, for some gold, you can have a Keen weapon? And you don't have to wait until you have a +8 base attack. As soon as you have the money, it's yours! (Assuming the DM let's you buy the weapon or get it enchanted.)

Well, you can already purchase a prestige class in the revision, so why not feats too?

(Arcane Archer: An entire prestige class made pointless by simply buying a +5 bow)
 

green slime said:
Staffan is completely correct. This change is totally incomprehensible. I'd have better understood a removal of Criticals altogether, rather than this monstrosity. This puts things so out of whack. I wonder what they though was a balancing factor to this?
While I appreciate being right, I'd just like to point out that as I understood it, the official rule change was "threat range modifiers don't stack" - in other words, Improved Crit and Keen are mutually pointless. What I was commenting on was someone's house rule (or suggestion of such) that threat range modifiers should always be expressed as a bonus instead of a multiplier.
 

Dimwhit said:


OK, since I was the one who said it was abusive, I'll concede that you're correct. Having those two are not abusive. However, if every one of your characters has a Keen Falchion and Imp Crit with it (or rapier, or scimitar), that's abusive. Or at the very least, it's a good example of constantly exploiting the rules out of munchinism, not roleplaying and character development.

Um I do it just because I think its cool. If making a character because I think its cool is munchinism then step aside whoever has/had that sig I'm the munchkin king.

And I think it is character developemnt oriented, if you focus on a weapon taking any feat that directly applies to your chosen weapon is character develpment oriented. The keen well its a modifier that is more improve your weapon while not changing its focus, so again it fits. A flaming weapon I think is a much bigger styalistic change to a weapon than merely making one of its hidden funcitons(crits)better.
 

Dimwhit said:


OK, since I was the one who said it was abusive, I'll concede that you're correct. Having those two are not abusive. However, if every one of your characters has a Keen Falchion and Imp Crit with it (or rapier, or scimitar), that's abusive. Or at the very least, it's a good example of constantly exploiting the rules out of munchinism, not roleplaying and character development.

No. It may be an example of people trying to be abusive, but if so they're not succeeding.
 
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Grog said:


Well, you can already purchase a prestige class in the revision, so why not feats too?

(Arcane Archer: An entire prestige class made pointless by simply buying a +5 bow)

I'm going to make a leap and assume they modified the arcane archer a bit in 3.5. If I'm wrong there dorks, though they'd still might get some benefit out of it. Cause then arcane archers will only wield +1 flaming, shocking, speed, keen etc and get the arrows to give the +'s. IOW they'll get a higher total bonus because they wont waste their time with a +5 bow.
 

Shard O'Glase said:
I'm going to make a leap and assume they modified the arcane archer a bit in 3.5. If I'm wrong there dorks, though they'd still might get some benefit out of it. Cause then arcane archers will only wield +1 flaming, shocking, speed, keen etc and get the arrows to give the +'s. IOW they'll get a higher total bonus because they wont waste their time with a +5 bow.

If they do that, the bow will be kindiling the first time they come up against an intelligent opponent. Unless the sunder rules have been changed too.

Actually, come to think of it, they must have been changed. Since DR doesn't have plusses anymore, I wonder how the rules for monsters sundering magic items will work now?
 

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