Li Shenron
Legend
From the WotC messageboards (posted by Andy Collins): http://boards1.wizards.com/showthread.php?threadid=45270&perpage=30&pagenumber=19
Brilliant! Excellent! Superb!
Easy to comprehend, very needed to improve our games and extremely useful to balance the new Power Attack. Besides, it gives us the opportunity to explain the reason of desertification and deforestation of the temperate zones.
Hey, don't worry it's cabaret!
A Medium character wielding a Large weapon (whether that weapon is a dagger, longsword, greatsword, or crossbow) takes a -2 penalty to attacks with the weapon.
The DMG also includes a variant weapon-equivalency chart that DMs can use if they feel like letting characters use alternative-size weapons with less difficulty (for instance, a Medium short sword is the equivalent of a Small longsword and a Large dagger). This not only lets the halfling keep using the weapons he takes off the orcs he fights, but also lets the half-orc try out that ogre's enormous greatsword.
A character can wield a weapon within one size category at a -2 penalty. You can't wear armor that isn't of your size category (so a halfling can't wear Medium armor, but a dwarf, human, elf, or half-orc can).
The DMG gives a variant system for weapon equivalencies for those DMs who want a Medium short sword to be treated like a Small longsword. In that case, the halfling wouldn't suffer the "wrong-size" penalty for wielding a Medium short sword.
I fully expected that this system would create some questions. Thankfully, the books do a pretty good job answering them, and once you're used to the system, I think you'll find that it handles weapon-wielding creatures of varying sizes much more cleanly and effectively than in 3.0.
For characters with a natural reach of 5 ft. or more, reach weapons allow you to attack at up to twice your normal reach. (For characters with natural reach 0 ft., a reach weapon allows them to attack a creature 5 ft. away--fear the pixie army wielding longspears!)
A small longspear will grant reach.
A large greatsword or halberd won't grant reach (but note that a Large humanoid-shaped creature already has 10-ft. natural reach).
Melee weapons are defined as light, one-handed, or two-handed. This definition is relative to weapon size (a Medium one-handed weapon is a two-handed weapon for a Small character, and a light weapon for a Large character).
The new weapon size rules. These clarify an essentially ad hoc and confusing system.
Brilliant! Excellent! Superb!
Easy to comprehend, very needed to improve our games and extremely useful to balance the new Power Attack. Besides, it gives us the opportunity to explain the reason of desertification and deforestation of the temperate zones.
Hey, don't worry it's cabaret!