Diamondeye
First Post
In no particular order:
Duskblade
Warblade
Knight
Swordsage
Crusader
Swashbuckler
Duskblade
Warblade
Knight
Swordsage
Crusader
Swashbuckler
The Hexblade is a much better opposite to the Paladin than is Blackguard. Both the Hexblade and Paladin are warriors with secondary casting. Paladins are heavily armored, divine, pious LG types; Hexblades are lightly armored, arcane, somewhat sneaky types of sketchy alignment but not dedicated to a particular ideology. Despite the above comments, I would not consider the Hexblade underpowered. They have some superior defenses for facing high BAB opponents, including several ways to get concealment, and their main unique schtick, the curse, is a HD-based Supernatural ability, which means no SR, and the penalties are killer. Against opponents with SR, they would use their spells just for buffing; don't forget, they have full BAB. They have a nice flavor to them. I just like them.
Listen, I dunno if you even still go on here, but I want you to know that 12 years later, your post helped me on an hour long frantic google search to remember what beguilers were called. Thank you so much, hope you're well.I'm a fan of all the various subsystems, so the classes in XPH, ToB, ToM, and MoI (minus the Truenamer and Soulborn, of course) are among my favorites. Also, the duskblade and beguiler are quite nice because (A) they give you a reason to go all 20 levels and (B) they let me most easily recreate older-edition characters for some of my players who had fighter/magic-users and illusionists, respectively.
Listen, I dunno if you even still go on here, but I want you to know that 12 years later, your post helped me on an hour long frantic google search to remember what beguilers were called. Thank you so much, hope you're well.I'm a fan of all the various subsystems, so the classes in XPH, ToB, ToM, and MoI (minus the Truenamer and Soulborn, of course) are among my favorites. Also, the duskblade and beguiler are quite nice because (A) they give you a reason to go all 20 levels and (B) they let me most easily recreate older-edition characters for some of my players who had fighter/magic-users and illusionists, respectively.