Zen
First Post
So here's the three things that the DM had to make a ruling on tonight: (good for him, kept the game going). Any info on how the RAW treats these situations would be appreciated.
1. Fear effect: My gnome wizard spooked an ogre with Cause Fear. The ogre had already moved that round. Does he run instantly, on the Wizard's turn, or does he have to wait until his turn comes around again in the order to flee?
2. Deific Vengeance: Our cleric cast Deific Vengeance (from Complete Divine) at the same ogre. The cleric is 3rd level, and this second level spell calls for 1d6 damage per two caster levels. So does a third level cleric get 1d6 damage or 2d6?
3. Lastly, we had snuck up on some orcs, who were in a clearing at the end of a trail. We could not see them, but we had heard their voices. We decided to draw them out. Our dwarf bard began beating his drum, alerting them to our presence. We lined up in the trail, missile weapons ready.
Now, do we have surprise (I didn't think so, as both sides are aware of each other), are we considered to have readied actions (again, I didn't think so because initiative had not been rolled) or is this a straight roll for initiative, and if the orcs win, they can double move and close the gap before we fire?
Sorry if these seem ridiculously easy to many of you, but all four of us were flummoxed, and no one had found specific rulings by game's end.
1. Fear effect: My gnome wizard spooked an ogre with Cause Fear. The ogre had already moved that round. Does he run instantly, on the Wizard's turn, or does he have to wait until his turn comes around again in the order to flee?
2. Deific Vengeance: Our cleric cast Deific Vengeance (from Complete Divine) at the same ogre. The cleric is 3rd level, and this second level spell calls for 1d6 damage per two caster levels. So does a third level cleric get 1d6 damage or 2d6?
3. Lastly, we had snuck up on some orcs, who were in a clearing at the end of a trail. We could not see them, but we had heard their voices. We decided to draw them out. Our dwarf bard began beating his drum, alerting them to our presence. We lined up in the trail, missile weapons ready.
Now, do we have surprise (I didn't think so, as both sides are aware of each other), are we considered to have readied actions (again, I didn't think so because initiative had not been rolled) or is this a straight roll for initiative, and if the orcs win, they can double move and close the gap before we fire?
Sorry if these seem ridiculously easy to many of you, but all four of us were flummoxed, and no one had found specific rulings by game's end.