three questions came up at our game last night, and while we made quick rulings and moved on they still confound me.
what happens when a brilliant energy weapon scores a critical hit on a person wearing heavy fortification armor?
What spell protects agianst harm? Negative energy protection only seems to protect against level drain or ability score loss.. what spell would do it?
and is antilife shell really this good? there's no save it lasts 10 minutes per level and nobody can get into melee combat. it seems like the perfect caster defense add a wind wall for ranged weapons and nothing can touch you...
what happens when a brilliant energy weapon scores a critical hit on a person wearing heavy fortification armor?
What spell protects agianst harm? Negative energy protection only seems to protect against level drain or ability score loss.. what spell would do it?
and is antilife shell really this good? there's no save it lasts 10 minutes per level and nobody can get into melee combat. it seems like the perfect caster defense add a wind wall for ranged weapons and nothing can touch you...