Shadeydm said:
Your thoughts?
Will there be more than 9 spell levels?
How many more could it be a new spell level every level?
How will the classes be balanced if your wizard or cleric can cast thier highest level spell every encounter?
Will Vanican magic officially be toast?
Will the new magic system be based off the psionic mechanics of 3.5?
That's a damn fine question sir.
I expect there will be 10 spell levels, myself, and that spells will be shifted around a bit, probably with some holy cows staying in place (i.e. fireball at 3rd). Hopefully, as Remathilis says, we'll see some spells having a sort of "multi-level" construction a la psionics.
I don't think we'll see actual
spells being on an per-encounter basis, but rather there being some limited ability to regain spell-levels without actually resting (i.e. an equivalent to "mana regen").
As others have said, we'll probably see feat and/or talent-tree-type abilities at any level where you don't gain a spell level, so that should be fine.
I expect we'll see more "built-in" metamagic, perhaps as part of talent trees, perhaps even as skills. I also expect we'll see more spells with varied casting times (rather than most spells being 1 round and the rest might as well just be "can't cast in combat").
I'll also be surprised if we don't see a Warlock-style "energy blast"-type ability to keep Mages in the fight when they're out of spells, or perhaps, more interestingly, some "debuffing", "countermagic" or "CC"-type abilities which don't require spell slots.
As to whether Vancian magic goes entirely, well, I hope so, but I kind of doubt it.