reapersaurus
Explorer
I'll re-iterate my question, to see your specific response, because I'm curious...thol said:my DM is running a short campaign using the Epic rules.
What is the point of this campaign?
To show how easy it is for high-level spellcasters and archers to take down wimpy Paladins?
Maybe I wasn't clear in my first post:
Paladins suck at high levels.
They have nothing but medium-saves (unless every one of them jacks their CHA off the charts) and one-shot Smite with Holy Sword (which is easily dispelled because their caster level is HALF), with low #'s of feats.
It would be simplicity itself to take them out - this is a waste of time.
Is your party intimately familiar with the core rules, and high-level gaming?
If so, I'm sure you'll agree that at high levels, it's the SPELLS that dominate.
So why would he put up non-spellcasters (Paladins) up against you other than to have you smack around epic-level NPC's with your kewl leet epic-super-powers?