M.L. Martin
Hero
I really like the idea of making basics attacks of all kinds key off the highest stat.
I prefer the idea of removing stat modifiers from attack rolls altogether, myself, but that's definitely a 5E-level change.
I really like the idea of making basics attacks of all kinds key off the highest stat.
I prefer the idea of removing stat modifiers from attack rolls altogether, myself, but that's definitely a 5E-level change.
I can't follow that train of logic...For example ... I have a different concept of feat taxes. Expertise and Defense feats, to me, are not feat taxes. I rather like that they differentiate characters and show a growing space between their weapons/implements of expertise and what they merely are proficient with. To me, feat taxes are the feats that really ought to be class features. Intelligent Blademaster, for example. I think every class deserves a decent basic attack.
I'd rather target the "Improved build-specific Class Feature" feats. So, while "Backstabber" is okay, "Improved Fate of the Void", "Improved Staff of Defense" or "Improved Darkspiral Aura" are all feats that should just go right into class progression. I'm also not a fan of feats that enable striker bonuses to be reused on an action point ... you should be able to do that from the start.
I don't so much mind the drip-feeding of rules updates and changes we get, but at the same time, there are things in the system now that just need to be fixed in one, big, fell swoop.
- All monsters updated to MM3 format, complexity AND math.
- Errata the level-up chart to include math fixes to attacks and NADs.
- Clean up all the useless and redundant feats.
- Over-haul all the classes to refocus and rebalance them with all the above.
- Address long-standing concerns over things like 'permafrost/frostcheese'.
- Give all melee-based classes a primary-stat melee basic attack.
- Give all ranged-based classes a primary-stat ranged basic attack.
I really think that 4e is at a point where a good, thorough, spring-cleaning could really revitalise and reinvigorate the edition to the point where it would gain at least another 3-5 more years before another edition was even remotely needed or warranted. And I, for one, would be very happy with such an update to the point where I'd even be happy to forgo new material for awhile whilst everyone at WotC concentrated on this one project.
I can't follow that train of logic...
Assault Swordmages can use Str for their basics (in theory one of the few benefits of being Assault), but Int should be built in to all swordmages. Meanwhilst, Backstabber is an okay feat, but the warlock equivalents aren't - or the more bursty equivalent of Backstabber (Slaying Action)?
Either basic functionality stuff is good or bad. Either folks can differentiate their build or not. Either way, I can't reconcile your view on expertise, improved defenses (many defenders would argue these are as important as a basic attack), and other stuff.
Me, I'd like a lot more feats to be flavorful rather than mechanicful. Like... the various turn undead feats didn't greatly increase power, but did offer additional options. Staff Expertise is _way_ off the plantation, in comparison.