4CtF Question

Darke

First Post
Ok, here we go - it's about the Hero Class.

If the Char is over Lv 20 (overall) and takes another Hero Class Level, you only get 4 HrP (like if you have only Hero Class Levels and hit Lv 21).

Ok, that's easy for generated Chars like NPCs or such, but what about if you come to this point by advancement.

Example:

Lv 15 Fighter, Lv 5 Hero -> advances to next Level

Option 1: Takes another Hero Level -> only 4 Hrp?

Option 2: Takes another Fighter Level -> did he now loose 4 Hrp? or changes the above mentioned mechanism never levels you already have?

Thx ;)

das Darke
 
Last edited:

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When determining how many HrPs you get, treat it as if you were leveling up your character one level at a time. Thus, if you're a Fighter 15/Hero 5, and you go up to 21st level, you'll never lose hero points. If you took a level of Hero, and thus became a Fighter 15/Hero 6, you would have 44 HrPs. If you took a level of Fighter and became a Fighter 16/Hero 5, you would have 40 HrPs.
 


I have another Q.

I'll post it now even if nobody is here who can answer this Q for sure, but otherwise I'll forget the Q in some days.

The Hreo-Class Table shows a BAB progression and Save Boni up to the 20th level where you have + 10 BAB and +6 in every Save. (page 12)

But on page 38 in the "all offense, no defense" paragraph is a statement who contradicts the above points:

"It is quite possible for a 20th Level Hero to have 20 HP and a +0 bonus to all his saving throws..".

So, it the Hero table right? Does a Hero at 10th Level have a +5 BAB and +3 on all his saving throws or not?

Thank you ;)

das Darke
 

It was an error, which we didn't fix in editing. Originally, the class provided only Hero Points and nothing else, but then we decided that the exact thing mentioned in that section about having crappy saves and hit points might be a problem in making characters too fragile. So we lowered the number of Hero Points a bit, and added in modest save and BAB advancement, but forgot to edit that section.
 


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