Aries_Omega
Explorer
I am new to 4E and remembered the old articles that talked about "do not convert the system, convert the concepts". I am doing that with some characters from 3.5E to 4E. I am going to try 4E in a friends FR game. I have no intention of converting my homebrew world to 4E.
Anyhow...here is my question...I have a concept...the one below. Using the current rules as is...how do you best make this character?
Concept: A son of a noble that is devoted to the support of church of Kelemvor. The character was formally trained as a wizard and lived the idyllic life of a noble. Secretly he is part of an outlawed heretical cult of ancestor worshipers. He is a necromancer and uses his abilities to commune with the dead to gain knowledge of things in the mortal world to help people. He feels necromancy is a good thing if used responsibly. Animating dead is only acceptable if it is a criminal or other enemy for use against enemies and even then only sparingly.
So with that...how would you do this character in 4E? Wizard? Warlock?
Anyhow...here is my question...I have a concept...the one below. Using the current rules as is...how do you best make this character?
Concept: A son of a noble that is devoted to the support of church of Kelemvor. The character was formally trained as a wizard and lived the idyllic life of a noble. Secretly he is part of an outlawed heretical cult of ancestor worshipers. He is a necromancer and uses his abilities to commune with the dead to gain knowledge of things in the mortal world to help people. He feels necromancy is a good thing if used responsibly. Animating dead is only acceptable if it is a criminal or other enemy for use against enemies and even then only sparingly.
So with that...how would you do this character in 4E? Wizard? Warlock?