4e characters vs 3e characters. In Combat!

We should do it here. It sounds awesome.

I say 6th level, Fighter, Wizard, Rogue, Cleric in both systems.

Just do the comparison in good faith. In those cases where you have to make a judgment call because the systems don't mesh, try to make the judgment as honest as possible.

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In a war of attrition 4E dominates (3.5 must rest the whole day after casting dailies).

But you neglect to mention that 3E casters also have FAR more dailies, and the non-caster classes have all-day, all-encounter power combos like chain trip and power attack. Furthermore, in terms of many skirmishes over a day, the 4e characters might in fact need to rest first. Their healing surges limit fairly strictly how much damage they can take in a day (and in an encounter, to a lesser extent). In 3e, a cleric can spontaneously convert spells to healing if needed for a particularly long or brutal single fight, and wands of cure light wounds are extremely affordable, allowing a 3e mid level party to never need to rest for lack of healing / hp. I'd say 3E might have the edge in attrition at all but the earliest levels (where it was pretty much assumed and possibly a design goal that characters not be able to fight on for long, it even says so in the DMG).
 

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