Infiniti2000
First Post
QFT. Succinct and precise. I loathe those adventures or plot hooks where the powerful NPC's are always saying something like, "Oh, no, YOU save the world. I, er, got something more important to do." Obviously, we don't want those high-level NPCs always saving our butts, so just keep them out of the story.Digital M@ said:Those weak ass characters in books almost are always escorted, helped, mentored or protected by powerful characters. D&D would be quite dull if some 10th + lvl NPC's hung around saving the PC's all of the time. Literature never translates well to games, it is why Campaign settings based on popular fiction do not last and are not supported in the long term. Those worlds have already been created, the stories already written, and the hero's defined and beloved.
My advice has always been, enjoy the games for what they are. IMO, if someone tries to take their favorite 2E or 3E characters and covert them to 4E, the game may not meet their expectation. On the other hand if people would create new characters and bond with the 4E experience, they will be much more open to the strengths the game will bring.
What some people call bildungsroman, I call trite.