Hussar
Legend
Whereas I've never known an AD&D group that didn't use it.A rolling system that I've never known of anyone using, other than maybe one person on ENWorld who might have mentioned it.
Funny how the plural of anecdote isn't data.
Whereas I've never known an AD&D group that didn't use it.A rolling system that I've never known of anyone using, other than maybe one person on ENWorld who might have mentioned it.
I totally get that. That's fine.It's not a bother, it's just a different mindset. One that is more interested in seeing what the dice give you, and making the best out of those results. And as a player, not having to worry about builds is pretty nice instead I can focus on "building" my character through the items, knowledge, and adventures they experience.
Put it another way then. Why are you forcing me to play a character I don't want to play? What's in it for you? As you said, if I roll the minimum, I have to play one of the basic characters. Which means I'm going to spend several hours, at least until I can fall on my sword, playing something I don't want to play.Ah - you're assuming it'll survive for that hundred hours.
The player who rolled well and gets to play something special.Put it another way then. Why are you forcing me to play a character I don't want to play? What's in it for you? As you said, if I roll the minimum, I have to play one of the basic characters. Which means I'm going to spend several hours, at least until I can fall on my sword, playing something I don't want to play.
Who is this benefiting?
Yeah, I've never really been a big believer in the "over time" approach to balance. It's false. What "over time" actually means is that you have basically imbalanced points all the way along.The player who rolled well and gets to play something special.
I've always felt that early D&D is really premised on the idea that you play the game an awful lot. (By all accounts Gygax did). So it all evens out in the wash. (In theory anyway).
I thought the "c" word was banned from the forum?Nice try! But I am not a fan of the cancel process!
Put back boing buy as a legitimate method,
add more sample of popular point buy results, like 4ed did,
Keep rolled stats as an method for experimented players.
Still people like to « beat the game », so it would be nice to add a softer way to improve a score without too much risk.
Not quite.I totally get that. That's fine.
But why do you care when I do it? If you don't want to, that's fine. But, @Lanefan is arguing that no one should be allowed to build their character. That everyone should be forced to play the way he wants to play.
Another different philosophy: your last sentence implies you're tailoring your challenges to suit (or hose) the PCs being played. Me, no matter what PCs the players bring along I try to run the adventure the same as I would with any other mix of PCs.If someone in my group wanted to die roll their character, I certainly wouldn't stop them. More power to them. And, frankly, I adore those people who think point buy means three stats of 8. Their nickname is always some variation of "victim" because they're going to really, really suck at a lot of things. Watching players take 8 Str so they can make those Dex monkeys just makes my heart sing because you can guarantee that there's going to be lots of athletic checks in their future.
Makes it really, really easy to challenge the party when players make one trick ponies.
Flip this question around and ask why are you so hung up on playing this character, right now? What's wrong with some flexibility of thought/plan when arriving at roll-up night? And don't you (as many do) decide what character to roll up and-or play based in some part on what other people are playing, which you all might not even learn until roll-up night?Hussar said:Put it another way then. Why are you forcing me to play a character I don't want to play? What's in it for you? As you said, if I roll the minimum, I have to play one of the basic characters. Which means I'm going to spend several hours, at least until I can fall on my sword, playing something I don't want to play.
So standard array it is then.I'm more arguing that the game shouldn't force an elaborate character-build phase; that char-gen should by default be quick and easy to allow the table to get it done and get on with the campaign.
Depends how much one cares about those individual points, I guess.Yeah, I've never really been a big believer in the "over time" approach to balance. It's false. What "over time" actually means is that you have basically imbalanced points all the way along.