Edena_of_Neith
First Post
Everyone keeps telling me that 4E is totally incompatible with earlier editions.
Is this really true, folks?
From what I'm reading, I'm seeing a lot of interesting 4E conceptions that could be plugged in to 3E characters, and vice versa.
For example, Healing Surges would be very useful in 3E. They would put an end to the 5 Minute Adventuring Day (as people are calling it.) Yes, they represent a shift in the concept of hit points, but not *so much* of a shift that it cannot be extrapolated over. Hit points are still metaphorical representations of various concepts ... of how long your character can remain standing and fight, basically ... in either edition.
The once per encounter abilities, the once per day abilities, remind me of a situation where a 3rd Edition character simply took a *lot* of feats, and was granted a *lot* of feats each level, plus a number of innate spell-like abilities at 1st level, plus more as he advanced. And the player gets to choose even more, as he progresses along Paths.
Those could make for a tough 3rd Edition character (but the monsters could be equally tough.)
The Vancian system does not exist in 4th Edition, but it could be put in. Why not? I'm told the Combat System in 4E is incompatible with the Vancian system, but I would think a clever group could figure out a compromise.
There are a lot of neat things in 4E, and a lot of neat things in the older editions. Why not a hybrid?
Nobody seems to be doing this ... they are either one way (4E) or another (previous editions) and it isn't clear to me why this is so.
Because, to be honest, both systems seem to have some really great elements in them. The potential for a lot of fun. (And heck, aren't a lot of people having fun with 4E? And a lot, with the older editions? So, there must be some good stuff here, and people are enjoying it, and saying so.)
Who says a hybrid is impossible? Not me.
Yet most others say it is. Would someone lay out why?
Edena_of_Neith
Is this really true, folks?
From what I'm reading, I'm seeing a lot of interesting 4E conceptions that could be plugged in to 3E characters, and vice versa.
For example, Healing Surges would be very useful in 3E. They would put an end to the 5 Minute Adventuring Day (as people are calling it.) Yes, they represent a shift in the concept of hit points, but not *so much* of a shift that it cannot be extrapolated over. Hit points are still metaphorical representations of various concepts ... of how long your character can remain standing and fight, basically ... in either edition.
The once per encounter abilities, the once per day abilities, remind me of a situation where a 3rd Edition character simply took a *lot* of feats, and was granted a *lot* of feats each level, plus a number of innate spell-like abilities at 1st level, plus more as he advanced. And the player gets to choose even more, as he progresses along Paths.
Those could make for a tough 3rd Edition character (but the monsters could be equally tough.)
The Vancian system does not exist in 4th Edition, but it could be put in. Why not? I'm told the Combat System in 4E is incompatible with the Vancian system, but I would think a clever group could figure out a compromise.
There are a lot of neat things in 4E, and a lot of neat things in the older editions. Why not a hybrid?
Nobody seems to be doing this ... they are either one way (4E) or another (previous editions) and it isn't clear to me why this is so.
Because, to be honest, both systems seem to have some really great elements in them. The potential for a lot of fun. (And heck, aren't a lot of people having fun with 4E? And a lot, with the older editions? So, there must be some good stuff here, and people are enjoying it, and saying so.)
Who says a hybrid is impossible? Not me.
Yet most others say it is. Would someone lay out why?
Edena_of_Neith