Zaran
Adventurer
Ooh, wow, now, _that's_ more like it!
Is this really from the book?
I don't believe that at all. It goes against everything 4e is all about. That looks like a homebrew item.
Ooh, wow, now, _that's_ more like it!
Is this really from the book?
So the Adventure "Reavers of Harkenwold" Players should start the Adventure at 2nd level and be 4th by the end of the part 2.
I think that's new and it's not a general thing.Can anyone confirm for me if Insubstantial has changed? The new wraiths in the recent adventure note that their vulnerability ends the insubstantial condition and that they take full damage from force. Is this a general thing or monster specific?
Ooh, wow, now, _that's_ more like it!
Is this really from the book?
Yay, straight up conversions are now legit...No! I was just having some fun and I had the AD&D DMG next to me. It's a pretty straight-up conversion of AD&D's Staff of the Magi, though I wasn't sure what to do with Telekinesis (a Bigby's spell, perhaps?).
About how many traps, hazards and terrain features are included in the DM book? Are the rules for creating traps included?
I am really looking forward to hand out gauntlets of ogre powers and girdle of giant strengths
edit: in before flaming: the AD&D ones which set strength to a target number