HeavenShallBurn said:Maybe treat the familiar as a "spirit" creature with a physical form that's more closely connected with the PC than under 3e rules. When the physical form is "killed" it remains a noncorporeal spirit and after some appropriate delay time reconstitutes its physical body? That way strictly speaking it doesn't really die, treat them more like those companion animal-spirits from the Golden Compass series, a physically expressed spiritual extension of the character.
Cadfan said:It doesn't matter to me what you do with familiars unless you fix the whole dying thing.
I'm just not interested in any of the solutions I've seen so far.
I don't want serial familiars. If I have a familiar, I want to keep it for the long term.
Enter the raven harrier ability of the Knight of the Raven (a PrClass from Expedition to Castle Ravenloft). It's a celestial raven that, if "killed", reforms again at the next dawn. Its abilities include lowering an enemy's AC, spellcasting and other things, delivering spells and letting the Knight see through their eyes.Cadfan said:It doesn't matter to me what you do with familiars unless you fix the whole dying thing.
I'm just not interested in any of the solutions I've seen so far.
I don't want serial familiars. If I have a familiar, I want to keep it for the long term.
I don't want a solution that involves the DM voluntarily being nice and not killing my familiar, and forgetting to notice my familiar's presence in the blast radius when fireballs go off.
I don't want a solution that involves making the familiar relatively tough, because eventually that plan will fail and the familiar will die anyways.
Give me familiars that don't croak, and I'll use them. I don't know how that can be done, but its what I want.