Fanaelialae
Legend
Of course it is useful. The mechanic tells you the mechanical impact (arguably all it has ever told anyone). That being, whether your character can still function (>0 HP) or not (0 HP).In which case we're left with a system for modeling combat which has no way of measuring whether anyone has been hit. That's not useful at all.
As long as the binary state of that mechanic has not changed, it stays out of your way and let's you narrate what happened based on your preference. In my case that would probably be a narrowly avoided attack. In your case it could involve some degree of injury.