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D&D 4E 4e Hitpoints are modelled after quantum mechanics

RangerWickett said:
In one modern game I played in, the GM implemented quantum clips for guns. Instead of tracking bullets, every time you attacked you rolled dice, and if the dice came up a certain amount, you were low on ammo. If it happened again, you were out of ammo. Statistically, it averaged to make sense, but occasionally we had machine guns with just 2 bullets in the clip, or the 7-shot six-shooter sort of thing.
Hollywood magazines. We used them in Torg.
Basically, you had all the ammunition you wanted and could shoot as long as you liked. Until you had a Setback, then you had to reload...
(Torg uses Initiative cards. Each round, new card is drawn by the GM, and the card decides which side begins that round, and what special conditions apply. Setback basically meant whatever offensive action you try, you fail...)
 

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You are blooded when reduced to 1/2 hp or less - so that is real damage, even if it isn't a great deal of damage. Serious damage comes from bleeding to death on the floor but if you manage to stop the bleeding and have a couple of minutes rest you can press on.

All things are true until observed. Just because you have observed doesn't mean all things are no longer true - just that you can only observe one of them at a time.
 

hong said:
I don't usually bother to track ammo, but a rule I've contemplated using is, if you roll a natural 1 to hit with a ranged weapon, you run out of ammo.
That's the top houserule I'm thinking about carrying over from my 3.5 game. We did fumble/missed backup/50% range on the fumble chart.

Depending on what they've done between encumbrance, critical hit special effects, and spell components, our crit and fumble tables'll be the first things to get tweaked around.
 

LowSpine said:
You are blooded when reduced to 1/2 hp or less - so that is real damage, even if it isn't a great deal of damage.
That implies that bloodied is a) something other than merely a game term for 1/2 hp and b) used to describe something other than its traditional English usage (which tends to be applied to fisticuffs and the like rather than lethal combat).
 

Deep Blue 9000 said:
I thought the whole point of Schroedinger's cat paradox was that it doesn't make sense to try and apply Quantum Mechanics to macroscopic phenomena.
Schroedinger's real mistake was asking the wrong questions. Is the cat alive or dead? Come on. The best you get out of that is a live cat.

This black box either contains a million dollars of hard US currency, or it does not. That's two possibilities, so its 50/50. Fortunately, I have ten black boxes...
 

The cat box only works if you put a cat and a radioactive isotope-linked poison into the same box. Why would you want to irradiate millions of dollars? It's not like the box creates the cat, or the money. Basically you're taking a 50% chance of losing each fortune.

Neither quantum physics nor investment banking should be done by laymen. Mixing them can be especially perilous.
 
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Nytmare said:
Schroedinger's Cat - Level 1 Quantum Minion
Awesome!

Though, technically, I think the D&D version of Shroedinger's Cat is just an ordinary undead cat.

(Note to self: create necromancer named Shroedinger for next campaign.)
 

LowSpine said:
...
All things are true until observed. Just because you have observed doesn't mean all things are no longer true - just that you can only observe one of them at a time.
It's my understanding that all things are not necessarily true until observed. Isn't it that all things are possible until observed? In the case of SC, the cat is either alive or dead. It is my understanding that there is a lot of confusion regarding the term "observer." We do not shoot beams of light from our eyes unless I'm horribly mistaken. Also, if we assume that all things are true, then we are assuming multiple worlds, yes? Isn't this like saying, "I have never seen your car. Therefore, you're car is (all colors)."
 

I avoided this thread for days, afraid to look inside and find out whether there was a dead cat in here or not.

Thankfully, it turned out to be alive, though I can't find the radioactive isotope anywhere.

And frankly, if I have to switch to 4E I'm describing ALL damage as Morale Damage from then on.
 

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