CaptainCoal
First Post
Feats as diversification's reward
It's a change in the way feats are handled. I will definitely recommend to my players that they look at the feats before they buy their stats, rather than after.
CC
				
			I was reading this thread when I arrived at this conclusion. You can either optimize stats-wise (maxing out your three main stats) and take less-than-useful feats, or you can diversify your stats, and use feats to make up for some of that usefulness.mlund said:I think veteran players of 3.X are going to need to adjust to the new paradigm a bit. The current configuration of feats rewards characters with more diverse stats - possibly their only reward.
Running with random rolls or optimized-for-first-level point-buys may paint you into a corner when it comes to feats. That's probably part of the reason why they recommend the 16, 14, 13, 12, 11, 10 array.
- Marty Lund
It's a change in the way feats are handled. I will definitely recommend to my players that they look at the feats before they buy their stats, rather than after.
CC
 
				 Look at my actual build instead.  The losses are much more substantial (For instance, you point out that going down from 15 to 14 Con isn't major--that's true, but in my build, I have 16).
  Look at my actual build instead.  The losses are much more substantial (For instance, you point out that going down from 15 to 14 Con isn't major--that's true, but in my build, I have 16).