[4e][Paragon] Kombat Kraziness (closed)

Uhm...? You mean tactical presence? I already spent Glib's action point...
...But on the other hand, the shamblers are so low on hp that finishing them is probably better.
Though I'm not really sure how much it will help to win the fight...

No - he's an Inspiring Warlord anyway. Torment has the Knight Commander PP, which gives adjacent allies a +2 attack bonus as its level 11 ability.
 

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Well that's good to know.
thats why Starwinds moved over to him before unleashing her last attack, it hit everything so torment probably helped. I have a range 5 power that gives +2 to hit to a nearby ally. - which won't help against the dragon atm.

I would be wary of moving closer, the bunch by torment makes a tempting lighting target already.
 

Yeah that's my concern too Evil. Glib's too low on hp and surges to risk that. I think he'd better try to get rid quickly of at least one shambler.
 

I don't know what else Torment should do, but definately hand the crossbow to Xak so he can keep the Divine Challenge up and move away from everyone else.

Yeah, I forgot to buy any ranged weapons. Alternatively, Xak still has some cash left if retroactive buying of a couple of throwing hammers is allowed.
 
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Can I sustain Curse of Bloody Fangs? Or only after a hit?

You sustain it once, and then the duration is keyed to both Sustain and the save ends - the power ends when the target saves or when you fail to sustain. There's a thread in the rules board about this type of power on the front page right now: http://www.enworld.org/forum/d-d-4th-edition-rules/245827-sustained-powers-save-ends.html

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Xak with that crossbow is going to be really annoying; much of the dragon's power lies in area/multitarget attacks which his Hospitaler power cripples. And its messing up some of my other plans.
 




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