Doesn't sound like an MMO to me.
Curious -- have you played 3.x epic? I haven't, but many of the people I regularly play with are involved in an epic campaign. For fun, they keep track of things like "most damage done with a single spell" (I think the current top is up in the 30k area), most monsters killed with a single spell, most damage dealt with a single attack, most monsters killed total, etc.
One of the more interesting ones is number of deaths. Right now I believe that they are in round 5 or 6 of the combat. Several of the characters have died more times than the combat has gone through rounds.
So, its possible to see the revolving-door-of-death as an MMO-feature clone, but I see it as a feature that has existed in epic DnD (remember that levels 21+ are still considered epic) for many years.
Even in high-level non-epic 3.x DnD, death is more of an inconvenience than a danger.
Curious -- have you played 3.x epic? I haven't, but many of the people I regularly play with are involved in an epic campaign. For fun, they keep track of things like "most damage done with a single spell" (I think the current top is up in the 30k area), most monsters killed with a single spell, most damage dealt with a single attack, most monsters killed total, etc.
One of the more interesting ones is number of deaths. Right now I believe that they are in round 5 or 6 of the combat. Several of the characters have died more times than the combat has gone through rounds.
So, its possible to see the revolving-door-of-death as an MMO-feature clone, but I see it as a feature that has existed in epic DnD (remember that levels 21+ are still considered epic) for many years.
Even in high-level non-epic 3.x DnD, death is more of an inconvenience than a danger.