First of all, I'm not a 4e fan. But this this thread isn't for 4e fans.
I read the 4e rogue, thinking it might turn out to be really neat and perhaps change my mind a bit. And I was underwhelmed.
So I thought I'd start a discussion of what's wrong with the 4e rogue as spoiled. If you are a 4e fan, I'd appreciate it if you don't derail the thread.
My problems with the 4e rogue:
Specific lists of weapons. Ick. You add a new weapon, you have to modify all classes.
Specific armor. Same problem.
Hard coded skills. Easy enough to house rule back, though.
Those little bonuses like +1 to attack with daggers, extra damage with shuriken. I thought 4e was supposed to go away from this kind of garbage. (One of my least favorite parts of 3/3.5 is stuff like this.)
Those little bonuses are hard-coded. Harder to house rule away than the skills, and annoying that every rogue in the multiverse is better with a dagger.
The various sets of numbers you get. 12+con hit points at first level, 6+con mod healing surges, 5 hit points/level. Couldn't they have consolidated these into one number?
On the plus side, the powers don't bother me too much. Not as much as I thought they would. Actually, I kind of liked some of them. I realize this is an abbreviated list.
I read the 4e rogue, thinking it might turn out to be really neat and perhaps change my mind a bit. And I was underwhelmed.
So I thought I'd start a discussion of what's wrong with the 4e rogue as spoiled. If you are a 4e fan, I'd appreciate it if you don't derail the thread.
My problems with the 4e rogue:
Specific lists of weapons. Ick. You add a new weapon, you have to modify all classes.
Specific armor. Same problem.
Hard coded skills. Easy enough to house rule back, though.
Those little bonuses like +1 to attack with daggers, extra damage with shuriken. I thought 4e was supposed to go away from this kind of garbage. (One of my least favorite parts of 3/3.5 is stuff like this.)
Those little bonuses are hard-coded. Harder to house rule away than the skills, and annoying that every rogue in the multiverse is better with a dagger.
The various sets of numbers you get. 12+con hit points at first level, 6+con mod healing surges, 5 hit points/level. Couldn't they have consolidated these into one number?
On the plus side, the powers don't bother me too much. Not as much as I thought they would. Actually, I kind of liked some of them. I realize this is an abbreviated list.
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