Rechan said:What is BW?
Paka said:We each have a quest that we want to complete, always trying to have one set, kind of fodder with which Bret can make an adventure, I'd think.
I am trying to stay away from a BW mindset. If I was in BW, I might be looking to kick Orcus in the junk but in D&D, I know that I'll have to wait until I'm 30th level or so. I make my quests about something I, the player, am interested in but also think about my level and what helps Bret make for a cool adventure.
GoodKingJayIII said:Well this setting and your characters are ridiculously, ridiculously cool. Very evocative. I particularly like how the players have brought significant influence to the setting primer: eladrin caravans, mute masked tribes, the prominence of the Raven Queen.
This is the kind of thing that makes me go "Dammit... my setting ideas are so whitebread!" and go back to the drawing board.
Storn said:... do not do anything in the campaign building except rough sketching... as our GM did. Trust your players. Ask them to contribute. . Talk to your players about what works and what doesn't quite fit. Be transparent. It really comes down to "talk to your players". That is really it.