Adventurer levels: gain levels in adventuring classes (think "dungeon" tactical skirmishes).
Social(races) levels: gain levels in power regarding social centers (think "mass combat" strategic rules).
Sage levels: gain levels in ritual powers. (magic rituals rules that have to do with cosmology -rules regarding cosmic powers and adventures).
What do you think?
Would you like a balanced mix of the above tiers all levels (1 to 30) across, just rising from one level to the next in relative power and scope -instead of jumping from one tier to the next in a more distinct gameplay?
Perhaps will this be the a 4e C&C?
Social(races) levels: gain levels in power regarding social centers (think "mass combat" strategic rules).
Sage levels: gain levels in ritual powers. (magic rituals rules that have to do with cosmology -rules regarding cosmic powers and adventures).
What do you think?
Would you like a balanced mix of the above tiers all levels (1 to 30) across, just rising from one level to the next in relative power and scope -instead of jumping from one tier to the next in a more distinct gameplay?
Perhaps will this be the a 4e C&C?