Hello again!
Center-of-All said:
Well, I think that the Lesser/Greater deity split is still in 4E, so perhaps that empty space could be filled by splitting the Immortal tier and bumping the others up a spot. Unless you specifically placed them such that the Primordials are solo enemies for Immortals, and I can see even that working out.
They are specifically placed so that they roughly parallel WotC's thoughts on deities. Orcus is a level 33 solo monster, while Moradin was touted to be possibly something like level 38 (again a solo encounter).
Therefore we can conclude that there should be about 5 levels between the different ranks of divinity. Since we know Intermediate Deities no longer exist we can hypothesize...
Quasi-deity = 31-35
Demigod = 36-40
(Lesser) God = 41-45
Greater God = 46-50
Solo monsters are effectively 9 levels lower than standard monsters (In terms of XP). Thusly, Orcus as a PC would be a 42nd-level (Lesser) God.
So converting the above to solo encounters we get:
Quasi-deity = 22-26 solo encounter
Demigod = 27-31 solo encounter
(Lesser) God = 32-36 solo encounter
Greater God = 37-41 solo encounter
Personally I am thinking that deities should always have solo stats with the following caveats:
1) Those stats may sometimes include servants (for instance Odin's stats would include Sliepnir, Freke, Gere, Huginn and Muninn).
2) Certain deities may have secondary stats at elite or standard levels for use in poignant groups - such as Brahma, Shiva and Vishnu for instance.
I suppose Exarchs are in the Exalted tier?
At this juncture I don't even know what an Exarch is, beyond the fact that they are mentioned in Worlds & Monsters.
You make some good points, but I think the big wedge here is that I cannot agree with this concept.
Okay, well am I to assume you are now at least neutral on the other points I explained?
Which bit of my comment do you disagrree with, that immortals should be more versatile? Or that the farther into immortality you go the less relevance your mortal career should have?