Planescape 5 New D&D Books Coming in 2023 -- Including Planescape!

At today's Wizards Presents event, hosts Jimmy Wong, Ginny Di, and Sydnee Goodman announced the 2023 line-up of D&D books, which featured something old, something new, and an expansion of a fan favorite.

DnD 2023 Release Schedule.png


The first of the five books, Keys from the Golden Vault, will arrive in winter 2023. At Tuesday's press preview, Chris Perkins, Game Design Architect for D&D, described it as “Ocean’s Eleven meets D&D” and an anthology of short adventures revolving around heists, which can be dropped into existing campaigns.

In Spring 2023, giants get a sourcebook just like their traditional rivals, the dragons, did in Fizban's Treasury of Dragons. Bigby Presents: Glory of the Giants will be a deep dive into hill, frost, fire, cloud, and storm giants, plus much more.

Summer 2023 will have two releases. The Book of Many Things is a collection of creatures, locations, and other player-facing goodies related to that most famous D&D magic item, the Deck of Many Things. Then “Phandelver Campaign” will expand the popular Lost Mine of Phandelver from the D&D Starter Set into a full campaign tinged with cosmic horror.

And then last, but certainly not least, in Fall 2023, WotC revives another classic D&D setting – Planescape. Just like Spelljammer: Adventures in Space, Planescape will be presented as a three-book set containing a setting guide, bestiary, and adventure campaign in a slipcase. Despite the Spelljammer comparison they did not confirm whether it would also contain a DM screen.

More information on these five titles will be released when we get closer to them in date.
 
Last edited by a moderator:

log in or register to remove this ad

Beth Rimmels

Beth Rimmels


log in or register to remove this ad

Of course they don't. But the content has become more bland and safe IMO, so the fact that so many people seem to like it tells me that yes, bland and safe is what a lot of people seem to want now.
IDK, I didn’t find soul coins particularly “safe” it seems like you are trying to paint a picture that is just not accurate. Or only accurate from a narrow opinion.

On top of that, you are claiming that people like bland things which seems rather rude and condescending. Just because you don’t like something doesn’t make it safe, boring, or bland.
 

Parmandur

Book-Friend
IDK, I didn’t find soul coins particularly “safe” it seems like you are trying to paint a picture that is just not accurate. Or only accurate from a narrow opinion.

On top of that, you are claiming that people like bland things which seems rather rude and condescending. Just because you don’t like something doesn’t make it safe, boring, or bland.
Yeah, whenever I see claims that recent WotC material has shied away from anything edgy.or controversial I have to wonder if the books have actually been read by the one making such a claim.
 

JEB

Legend
For what it is worth, the book that seems to mark the changing point for you is Ravenloft...which is the first post-Mearls product, when you factor in the design cycle. So you were in tune with Mearl approach but not so much the pot-Mearls approach.
His other significant failings aside, Mearls did seem to be better at pleasing a certain segment of veteran fans (those with an attachment to the game's history and lore).
 

JEB

Legend
Yeah, whenever I see claims that recent WotC material has shied away from anything edgy.or controversial I have to wonder if the books have actually been read by the one making such a claim.
Kyle Brink's recent admission that Dark Sun would be too problematic to tackle now admittedly adds fuel to that fire.
 






Remove ads

Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top