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Yep, I'm still here. Once you announced you were going on vacation, I procrastinated on getting the character together. I'll have something posted within the next 24 hours or so.

Toric
 

Okay, I'm looking at a Snow Elf Wildlander with the Naturefriend Heroic Path.

I have a question on how you plan to rule on the Snow Elf fighting knives. According to the book, Snow Elves receive a +1 bonus to attack rolls with these weapons when wielded in the two weapon style. On the Midnight yahoo group, Wil Upchurch has stated that his interpretation of the fighting style is that the Elf wields two of the weapons but doesn't actually attack with both. When wielding one in each hand and only attacking with one of them, the Elf receives a +1 to attack rolls without suffering two weapon fighting penalties. Is this how you plan to implement this rule?

I'll have him posted sometime later today.

Toric
 
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Toric_Arthendain said:
When wielding one in each hand and only attacking with one of them, the Elf receives a +1 to attack rolls without suffering two weapon fighting penalties. Is this how you plan to implement this rule?


That doesn't make sense. If you have a weapon in each hand, but only attack with one, you don't any kind of penalty anyway. You only have penalties when you attack with both weapons.

I'd just rule it like it sounds. You get a +1 to attacks when attacking with two fighting knives.
 




Sounds good, Tailspinner. The reasoning you state seems sound to me. I'll get the character posted tonight. He's done, I just have to type him up.

Toric
 
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Character Name : Regan Halsheur (pronounced Reegan)
Character Race : Dorn
Character Class(es) : Fighter
Heroic Path : Shadow Walker
Alignment : LN
Description :


Gender : M
Age : 21
Height : 6'4"
Weight : 235#
Eyes : Blue
Hair : White

Character Level : 1
EXP Points Gained : 0
EXP Needed For Next Level : 1000

Known Languages : (Spoken only)
Erenlander, Norther
-------------------------------------------------------

Strength : 18 (+4)
Dexterity : 16 (+3)
Constitution : 14 (+2)
Intelligence : 8 (-1)
Wisdom : 10 (0)
Charisma : 10 (0)

-------------------------------------------------------

Armor Class : 17/18 (when using shield)

Flatfooted Armor Class : 14

Touch Armor Class : 13

-------------------------------------------------------

Hit Points : 12

-------------------------------------------------------

Save vs. Fortitude : 6 = 3 base + 2 ability + 1 race
Save vs. Reflex : 3 = 0 base + 3 ability
Save vs. Will : 0 = 0 base + 0 ability

-------------------------------------------------------

Initiative Modifier : +3

Base Attack Bonus : +2

Melee Attack Bonus : +5/+4 (two weapon fighting - preferred) +7 (bastard sword alone)

Ranged Attack Bonus : +4

-------------------------------------------------------

Weapons :

Bastard Sword
Handaxe
Spiked Gauntlet
Spears *5

Total Weight of Weapons - 42#

-------------------------------------------------------

Skills :

Name/Total Mod (Ability) ** # Ranks taken

Climb -- 6 (Str) 3 ranks

Jump -- 6 (Str) 3 ranks

Knowledge (Northlands) -- 1 (Int) 2 ranks

Ride -- 4 (Dex) 1 rank

Swim -- 5 (Str) 1 rank

Wilderness Lore -- 2 (Wis) *

* +2 when in northlands
-------------------------------------------------------

Feats :

Ambidexterity
2 Weapon Fighting
Power Attack
Cleave (2nd lvl)

-------------------------------------------------------

Racial Features :

Cold Resistance 5
+1 to Fortitude Save
Bastard sword is martial proficiency
+1 to attack when using bastard sword, greatsword, greataxe, or any spear
+1 to attack when in a group of 5 or more Dorn
Knowledge (Northlands) is a class skill
Wilderness Lore checks get +2 when in Northlands

Heroic Path Features :

1st Level - 60' Darkvision
2nd Level - Shadow Veil 1/Day

-------------------------------------------------------

Equipment & Gear (include weight of individual items and total weight) :

Scale Mail - 30#
Small Wooden Shield - 5#
Backpack - 2#
Bedroll - 5#
Flask - neg
Flint & Steel - neg
Hunk of Bread *2 - 1#
Hunk of Cheese *2 - 1#
Pouch, belt - 3#
Rations, trail *10 days - 10#
Rope, hemp 50' - 10#
Signal Horn - 1# (spent 1 gp, figured he could have this as a fam heirloom?)
Torch *5 - 5#
Waterskin *2 - 8#
Whetstone - 1#

Total Weight of Equpiment - 81#

Total Weight Carried - 123#

-------------------------------------------------------

Base Speed : 30'

Normal Speed (including penalty for armor or encumbrance load) : 20'

AC Check Penalty (for armor or encumbrance load, whichever figure is worse) : -4

Maximum DEX Bonus (for armor or encumbrance load, whichever figure is worse) : +3

-------------------------------------------------------

Character History :

Forthcoming

Edit: Bumped to 2nd Level
 
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