D&D General 5E species with further choices and differences

TodG

Villager
The 2024 (and 2014) species don't have a ton of differentiation. There are 2 or 3 things at first level and maybe 1 at 3rd. I like how Pathfinder 2E has species feats that can be taken for the first 15 levels or so to really mix the differences up. And don't take away the choice slot from other feats for class or roleplaying improvements. Is there a 5E product ( or DMsguild) that has more choices for species early and later on in the character's progression? (And please don't tell me to play PF2E. :) I am looking for some more flavor to add to my new world building.
 

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Welcome to the boards!

There is not. The best resource for species right now is Monsters of the Multiverse, which came out pre-2024, but is easily adapted and mostly balanced.

Since 2014, the designers haven't really explored the species design space. It's just not where their interests lay, and as a result when new options are presented, they are under-playtested and rather basic. Even MotM isn't really balanced: there is a substantial range of abilities, with (in my view) 8 of the options significantly overpowered in comparison with PHB species, and 11 of the options at the distinctly weak end (close to orc or tiefling, the two weakest choices in my view in 2024). Last year I did a rough-and-ready tool for assessing species balance, here, and while individual choices can be questioned, I feel the overall picture holds.

Nevertheless, it is trivial for a DM to adapt any of the MotM species for 2024. Good luck!
 

There is little racial feats in 5(.5)E, maybe one or two per race.
If you want to have that aspect more impact, consider giving bonus feat slot at 1st and/or 5th level for racial feats only.
they are mostly very weak and wont increase character power a lot.
 

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