Circling back to Dawnforge. It had racial talents and racial transformations. Unlike racial feats in regular D&D, those don't eat up your feat slots. From lv1-10, every level you get either trait (and ASI) or transformation. We have used that setting quite a bit in 3.5 days, and it was fun, making 2 characters from same race with different racial abilities was pretty easy ( one dwarf might go for crafting talents, other may go for fighting talents). Humans also had 3 subsets (highlander, lowlander, saltblood), each with their unique set of racial traits, talents and transformations.
Out of all D&D stuff i read, that setting has most customization for races out of box.