[5e] Spell & Crossbones

Thanks, [MENTION=8058]Queenie[/MENTION]. I know you just recently got home and are busy getting the munchkin ready for school. Appreciate you hopping on tonight. I'm very much looking forward to getting this game rolling with all hands on deck!
 

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Thanks, madame, for giving us a little push off back into the waters of Spell & Crossbones :)

By the way, [MENTION=6781406]Unsung[/MENTION] it was a while since we heard from you in the game! No pressure, I know between school schedules, convention season, and just life, it can be a hectic time of year. But drop by when you get a second and let us know if you still want to continue the game or if things have changed on your end?
 

Thanks, [MENTION=8058]Queenie[/MENTION]. I know you just recently got home and are busy getting the munchkin ready for school. Appreciate you hopping on tonight. I'm very much looking forward to getting this game rolling with all hands on deck!

Me too! With no offense to any other fabulous game I'm in, this one is the one I've longed for most. I got a few piratey and mermaidy souvenirs from my travels and it's just reminded me how much I lurve the whole setting <3 Maybe I'll post some pics once everything is unpacked. Daughter is having anxiety about starting middle school next week, so it's been slow going getting unpacked from the trip while she is focusing on the big change.

Anyhoo... Let's get the game going people!!! :D
 

By the way, [MENTION=6781406]Unsung[/MENTION] it was a while since we heard from you in the game! No pressure, I know between school schedules, convention season, and just life, it can be a hectic time of year. But drop by when you get a second and let us know if you still want to continue the game or if things have changed on your end?

No pressure or anything, but be prepared to walk the plank if the answer is anything but Yessir Captain, I'm here!!! ():-)
 

Haha. :)

So, I just updated the first page with a cleaned up map and also the updated details on your party! I archived Hugo Van Haan and Dr. Vaarlock since those players are no longer part of the game.

I added Kid [MENTION=11146]CanadienneBacon[/MENTION] and also Etienne [MENTION=6787234]peterka99[/MENTION] - however, I didn't have a link to Etienne's character sheet handy. I recommend posting one over in our Rogues' Gallery thread for ease of reference: http://www.enworld.org/forum/showthread.php?376593-Spell-amp-Crossbones-Rogues-Gallery Or you can post a link to wherever your sheet is online and I'll link it in the first page.
[MENTION=8058]Queenie[/MENTION] Just don't post monster souvenirs - you'll give me ideas! :D
 

So, funny story. When Nia was talking, she was talking to Barrington. However, her 'clever boy' and internal monologue actually fit the Kid just as well. :)
 



page 67, post 667. I was at the cottage for 3 days.

[sblock]
Etienne Rougeau Human (m), Bard 4 (swashbuckler)
Age 43 years
Alignement Lawful Neutral Divinity Catholic

Etienne was born in a small village near Quebec in Nouvelle-France in 1670. He learned among indians the way of the wilds, and spend years of his youth as a voyageur paddling canoes down the canadian rivers in search of beaver furs. He fought the Iroquois 5 nations as a militian up to the Great peace of 1701, specializing in wrestling duels (an Indian way to start or end hostilities). He knows the basic of all North American languages.

Then, he considers travelling oversea to improve his culture and gather news songs, poems and tales to tell his children back home. When the Spain succession war began, he enrolled in the Navy. He raised as a lieutenant, his perfect balance from years battling from canoes giving him a great hedge on a ship deck and his leadership and experience were greatly appreciated.

He came to Antillas smuggling a fur cargo in violation of mercantilism french economic laws. His company wants an higher profit shipping cargo in Martinique instead of France. He doesn't like violating laws, but his loyalty is to his family, then his friends and after law. He knows too well about how arbitrary is a governor or a king's law.

CARACTERISTICS
ST 18 (+4) Dex 10 (+0) Con 18 (+4)
Int 8 (-1) Ws 12 (+1) Cha 14 (+2)
Good saves Dex, Cha Proficiency +2
Skills
Background Soldier (Lieutenant, French navy marine)
Skills Athletism +8*, Intimidate +4, Performance +4, Survival +3, perception +5*, stealth +2, - all other +1 to +4 (6 skills as 2 (background) + 1 (human) + 3 (bard))
Langages french, english
Tools 3 musical instruments , chess, vehicules : canoe

COMBAT
HP 39 Init +0
AC 12 (swashbuckler's unarmed defense +2, Dex +0)
Melee battleaxe +6 (1d8+4 slashing ; versatile (1d10))
Melee tomahawk (handaxe)+6 (1d6+4 slashing ;finesse))
Melee Dagger +6/+3* (1d4+4 trusting ; finesse, light, throw (range 6 m/18 m))
Unarmed 1d4+ 4 improvised weapons: d4 to d12 +4

BARD SPELLS
Known spells : (3) / 5 / 2
- lvl 0 : blade ward, mage hand, vicious mockery, friends
- lvl 1 : thunderwave, speak with animals, healing word, charm person, feather fall
- lvl 2 : silence, enhance ability

Fortunes: mixed: beaver fur hat- Etienne is an associate of the French fur-trading Compagnie des postes du Roi and an enemy of the Hudson Bay company.

Good: Contacts- Beside trading company, he has contacts among most of North American native tribes.

Ill: Weird Tales scoop - He looks for the best story, as a modern reporter, without safety consideration, in order to be famous and published

Slots : 4 / 3
magical stat : Charisma DC spells : 12
Feats : Tavern Brawler, Grappler

CAPACITIES
Weapons and armor Light armor, simple weapons, swords, Axes, hand crossbow, guns
Class Bard Inspiration (+1d6)
Jack-of-All-Trades (+2)
Song of Rest (+1d6 Hp)
Expertise (+6 to 2* skills) : athletism and Perception
seafarers tricks: Patois, Sea Legs [/sblock]

Read more: http://www.enworld.org/forum/showth...ll-amp-Crossbones-(FULL)/page67#ixzz3jygexGrh
 
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Etienne looks fora proper way to join the group at the tavern, since du Tourbillon is not there. He doesn't want problems like earlier this morning...
 

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