GothmogIV
Adventurer
Hello friends. So, I am about to re-start a 5e D&D game with my players (five) in a highly bastardized version of Descent Into Avernus. The characters are level 6. I have been a DM for a long, long (loooonnnnngggggg...) time, and I have struggled a bit with the power creep in 5e. Essentially, these characters are bad asses. I have used gritty realism for healing, and kept magical items to a very dull roar, but they're still quite powerful. Beyond just juicing the naughty word out of hit points for monsters, is there any other advice out there for ways I can keep it challenging, and not have them chew up everything I put in their way?
I have realized that 5e is a very different game than the 1-3e that I used to play. Help me get my head around how to make these characters feel challenged without making it impossible for them.
Thanks, folks (or...ffolks, since they are currently on the Moonshae Islands in the Forgotten Realms).
I have realized that 5e is a very different game than the 1-3e that I used to play. Help me get my head around how to make these characters feel challenged without making it impossible for them.
Thanks, folks (or...ffolks, since they are currently on the Moonshae Islands in the Forgotten Realms).