Only if by "boring" you mean "awesome"!Sounds like a very boring campaign when the world reshapes itself to always give what the players/pcs need or want and the only challenges seemingly are those you specifically put into and plan for.
If the players are any good, there will be more challenges they (and their PCs) are expressly interested in than can be resolved in the playing time available. There's no need for rail-roady roadblocking by the GM to introduce irrelevant challenges that no one is interested in.