6 Eagle Down (Judge : Garyh)


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Mri'Thas sighed after the failed attempt of 7 Rabbit. "Ask for things, and you'll be granted with them." he says, and weaving his hand, the wizard leaps the dwarf into the air, making him land at his destination.
After that, he sends a magical voley of missiles to the warforged, but the effort proved too much, and he fails miserably.

OOC: 12 vs WF for 9 dmg: miss

OOC: So where you want to land?
 

Ts'iri was about to hunt down the dark one but she sees him slump to the ground after the mages attack. Well, off to get that spell caster she'd hit a moment ago. She smiled as the blast from her dagger hit the caster, knocking her down and it doesn't look like she'll be getting up.

[sblock=OOC]
Standard: Eldritch Blast at Mage 1
Move: S13 to M13

1d20+7=17, 1d10+5=7 (+1 for prime shot)

Mage 1 hit for 7; dead.

[sblock=stat block]
Initiative: +3, Passive Perception: 10, Passive Insight: 16
AC: 20/18, Fort: 16, Reflex: 17, Will: 16 - Speed: 6
HP: 30/40, Bloodied: 20, Surge Value: 10, Surges left:10/10
Action Points: 0

Powers:
1/1 Second wind
0/1 Vampiric Embrace
1/1 Chilling Cloud
1/1 Telekinetic Leap
1/1 Fiery Bolt
1/1 Armor of Agathys
1/1 Fiendish Resilience

Darkleaf armor [+2 AC vs first attack]
[/sblock][/sblock]
[sblock=OOC]Stupid mage should have been dead last round! :hmm: [/sblock]
 

Kama'Zer is up. So is 7 Rabbit, so to speak. Where does he land?

DM_Malenkirk on Virtual Battlemat

[sblock=Status]
Warforged 1: 3/56 -3 AC, grants CA

Mage 2 : 28/42

*7 Rabbit: 28 /40 [8/10] +2 to defenses, in th air, will land... (?)
Kama'Zer: 20/41 [4/9]
*Soldier: 17 /50 [6/13) Dazed (save ends)
*Tsi'Ri: 30/40 [10/10]
*Mrithas: 24/34 [8/9]
*Callen: 27/32 [7/8]

Warforged
Perception 13
HP 56; Bloodied 28
AC 20; Fortitude 17, Reflex 15, Will 14
Saving Throws +2 against ongoing damage
Longsword (Standard, at-will)
+9 vs Armor Class; 1d8+4 damage, and the target is marked until the end of the warforged soldier’s next turn.
The warforged soldier gains a +1 bonus to melee attacks if it has an ally

Mage
Medium natural humanoid
Perception 15; low-light vision
HP 42; Bloodied 21
AC 17; Fortitude 13, Reflex 14, Will 15
Dagger (Standard, at-will) Weapon
+4 vs Armor Class; 1d4 damage.

Reavers
Perception 13; darkvision
HP 1; a missed attack never damages a minion.
AC 20; Fortitude 18, Reflex 20, Will 21
Immune disease, poison; Resist 10 necrotic
Deadly Mane (Standard, at-will) Necrotic
+11 vs Armor Class; 5 necrotic damage, and if another deadly mane attack has hit the target since the end of the target’s last turn, the creature is immobilized until the end of its next turn.
[/sblock]
 



Kama'zer moves up to attack the remaining enemy. Even with the advantages given by 7 Rabbit, she still can't damage the nearly fallen warforged.

[sblock=Actions/Stat block]Start= bloodied @ 20/41hps

Move= Move to N9.

Minor= n/a

Standard= Wolf Pack Tactics (w/CA) vs. Warforged 1 AC17. (1d20+8+2=13, 1d8+4=11)

End= bloodied still at 20/41[sblock=stat block]Kama'zer Anma'giduu- Female Githyanki Warlord 4
Conditions: bloodied
Passive Perception: +13, Passive Insight: +13, Init: +10
AC: 20, Fort: 18, Reflex: 17, Will: 16 -- Speed: 5
HP: 20/41, Bloodied: 20, Surge Value: 10, Surges left: 4/9
Action Points: 0, Second Wind: not used, Milestones: .5
Powers- Opening Shove, Wolf Pack Tactics
Warlord's Favor, Inspiring Word x2, Telekinetic Leap, Steel Monsoon, Aid the Injured
Lead the Attack, Exalted Armor, Cloak of Resistance, Shield of Bashing
Combat notes:-Commanding (Tactical) Presence: When ally who can see warlord spends an action point to make an attack, they gain +1 bonus on attack roll (1/2 Int modifier) and +3 bonus to damage from Tactical Assault feat[/sblock][/sblock]
 

[sblock=OOC]7 Rabbit, Callen and Soldier can still take advantage of frigid darkness (-3 AC, +CA) vs the Warforged.

The others can't.
[/sblock]

The Warforged mechanically hacks at Kama'Zer but she parries deftly. The mage launches a wild magic missile that misses Soldier than starts running away.

[sblock=OOC]The mage is 5 squares outside the map, still in column 11.[/sblock]

[sblock=Actions]
WF vs Kama
vs Kama AC 20 (1d20+9=16, 1d8+4=7) miss
Minor: Warforged resolve

Mage:
vs SOldier ref (1d20+7=8, 2d4+4=7)
Move: Run 8 square north
[/sblock]

[sblock=Status]
Warforged 1: 3 +14 /56 -3 AC and grants CA (Only for Callen, 7 Rabbit and Soldier)

Mage 2 : 28/42 running

7 Rabbit: 28 /40 [8/10] +2 to defenses, in th air, will land... (?)
Kama'Zer: 20/41 [4/9]
Soldier: 17 /50 [6/13) Dazed (save ends)
Tsi'Ri: 30/40 [10/10]
Mrithas: 24/34 [8/9]
Callen: 27/32 [7/8]

Warforged
Perception 13
HP 56; Bloodied 28
AC 20; Fortitude 17, Reflex 15, Will 14
Saving Throws +2 against ongoing damage
Longsword (Standard, at-will)
+9 vs Armor Class; 1d8+4 damage, and the target is marked until the end of the warforged soldier’s next turn.
The warforged soldier gains a +1 bonus to melee attacks if it has an ally

Mage
Medium natural humanoid
Perception 15; low-light vision
HP 42; Bloodied 21
AC 17; Fortitude 13, Reflex 14, Will 15
Dagger (Standard, at-will) Weapon
+4 vs Armor Class; 1d4 damage.
[/sblock]
 

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