Lanefan
Victoria Rules
And resolving uncertainty by random means (in our case, dice) is always a gamble.You keep saying this, but it keeps not being true.
The dice do not make it a gamble. They make things uncertain.
I disagree. Gambling isn't always needless risk, nor is it always reckless. Even if the odds of success (or winning) are 95% in my favour I'm still gambling that the other 5% doesn't rear its ugly head when I roll that d20 hoping not to see a 1.There is an ENORMOUS difference between these things. And it is that very difference which explains why the idea of "take 10" or "you just can't do that" (or "you just succeed") exists. Because it's not about gambling. It's about certainty vs uncertainty--not about adding nor removing "gambling".
Gambling is reckless. It is needless risk, risk taken solely for the thrill of the risk, for the limited possibility that it might do something good and the high chance that it won't--or will even do something bad. It is, to quote Kipling, "If you can make one heap of all your winnings/And risk it on one turn of pitch-and-toss".
And sure, as player you do what you can to tilt the odds in your favour and the game often gives you ways and means of doing so; but at some point you gotta roll dem bones and at that point, it's a gamble.