Micah Sweet
Level Up & OSR Enthusiast
One assumes the no magic person has some other ability or advantage to make up for it, more or less. "Balance" is an abstract concept and a moving target.In that case, are you giving out metagame advantages to the player of the weaker concept?
There are plenty of superhero systems that do what you're saying here, as an example, but those systems are also oriented towards telling stories (as opposed to overcoming challenges) with resolution systems that determine overall results, not just the effectiveness of a particular ability.