D&D General Hope and Fear In D&D

So if you wanted to use Hope and Fear in D&D, what about powering short rest abilities with Hope and using fear to power monster recharge abilities plus the usual initiative thing?

Would 5E mostly as written work with Daggerheart's initiative/spotlight system?
Let's expand on the Hope element first.

You're suggesting any short rest ability could be recharged with a single Hope? Would you then eliminate short rests themselves as a concept? Would you cap the number of these per day?
This would help dial in how frequently you want short rests.

Are there other mechanical, non-narrative options you'd like powered by hope? I'd thought about off-turn Bonus Actions/Reactions
 

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Let's expand on the Hope element first.

You're suggesting any short rest ability could be recharged with a single Hope? Would you then eliminate short rests themselves as a concept? Would you cap the number of these per day?
This would help dial in how frequently you want short rests.
Instead of having x per short rest, you just pay a hope to use it. That's probably too general a rule because some short rest abilities are more powerful than others.
Are there other mechanical, non-narrative options you'd like powered by hope? I'd thought about off-turn Bonus Actions/Reactions
If you are using DH's spotlight rules instead of D&D's initiative system, I don't think that works.

The problem with Hope in D&D is that in DH, Hope powers a lot of PC abilities and im just trying to thing if there are any good, relatively simple solutions without rewriting D&D.
 

So if you wanted to use Hope and Fear in D&D, what about powering short rest abilities with Hope and using fear to power monster recharge abilities plus the usual initiative thing?

Would 5E mostly as written work with Daggerheart's initiative/spotlight system?
Yeah, that could work, playtesting would show how well or not.
 

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