D&D General 6E But A + Thread


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Well SWSE gave feats and talents.

Feat
Talent
Feat
Talent

Etc.

I would poll for feats and then big or micro if response was yes.

Talent trees or equivalent eg warlock template would consider if archetypes got nuked.

Neither if polling was overwhelming for basic. I suspect feats eould get voted on bit how they're implemented.....
I imagine feats would win simply because people are used to them.

But you could definitely help to make the classes more unique by providing something like the warlock invocations (if I'm understand you correctly), and/or the knacks various Level Up classes get. You could easily do those in addition to the feats. Thus, even if someone doesn't want to take any of the feat-subclass-chains, they could still make their character interesting and unique.

Actually, the potentially interesting thing about the feats is that if they're written well, they could act as subclasses for multiple classes. You'd probably want to put limits on what classes could take them, though. Like, you probably wouldn't let wizards take a swashbuckler-esque feat chain, but you could easily have such a feat chain be taken by fighters, rangers, and rogues.
 


Same. My favorite is 1e with the following 2e rules:
thief skill progression
bard class
THAC0 official
spell schools and priest spheres
Priest spheres were so handy. Now a days (and for a 6th E) I would just say normal list is from the PH, any other "sphere" like spells you have to learn.

That way you could introduce a whole slew of shadow spells for the god of shadows, and all the other clerics of the world would not automagically get them.
 


I don't know that I agree with that. A person's first experience to something that they might end up liking isn't typically "I only like this, no other variation will do!"
I'm not saying that someone's first experience is their preference.

I'm saying that someone might be okay with an aspect in Shadowdark or Daggerheart but hate it in D&D. And vice versa love it in D&D but hate it in Shadowdark or Daggerheart. And these opinions don't set in until you pass the newbie phase.
 

Incidentally, this is one of the reasons I think WOTC should revisit good ideas from 4E more readily in future: the fans that reflexively hate it and all of its trappings are no longer half the customer base. Given the proliferation of great OSR games, they're probably not even a quarter.
Agreed. I would like to see a full and proper return of Bloodied, roll to hit vs. static defenses (AC, Con, Ref, Will), and monster roles.
 

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