Oy Vey
(Granted he's forced in his choices for his three special ability, but HIPS is arguably better for a stealth-rogue than any of the ones you didn't give, and if he really wants the other rogue special, he can go back and take up to 10 in Rogue) because he already has five levels in Rogue.
You're so right. At level 15 after presumably being a Rog5/Ass10 he can go back to rogue and eventually get his one special ability, at level 20. Nevermind that this PrC allows the assasin class (a rather general PrC) to be taken in the following combinations:
Rog10/Als10
Rog5/Ftr5/Als10
Rog5/Sor5/Als10
Rgr10/Als10
Mnk12/Als8
Clr15/Als5
Wiz15/Als5
Rog16/Als4
With some favorable outcome. A cleric or wizard would almost never choose the class as printed in the DMG, yet its fairly sensible to agree that these characters could benefit by a more modular PrC.
He's equivalent to the rogue at everything except that he is missing out on approximately 2 skill points per level (why 2 and not 4? Because he basically gets a free rank in Intimidate and Sense Motive every level)...
I didn't think an obvious flavor issue would even come up, but apparantly it has. Should I specify that the Sense Motive bonus only applies in non-combat situations? The point is that after a certain point they radiate power from their presence because they have snuffed out lives, presumably of their own kind (assasinating illithids or beholders doesn't really strike me as 'assasinations'). Anyway, its inherently
not as good as a free rank because it only applies to creatures of your type, no intimidating monsters, and no reading outsiders' motives.
...and Improved Uncanny Dodge (although he can take 3 more levels in Rogue to pick this up, or even sacrifice HIPS if he really wants it), and he gets 2d6 additional Sneak Attack for his trouble...
For his trouble? This is a specialized PrC, Sneak Attack being the specialization. Its not the gravy on the potatoes, it
IS the potatoes. The entire point of the Melee path was as an incentive to characters who didn't already have Uncanny Dodge. Again, these 3 more pick-up-able levels are post level 15, which means we are talking about characters that are high enough level to have a myriad of strange and powerful abilities.
...not to mention the equivalent of four epic feats at once at level 10 (a huge gain).
As CRGreathouse pointed out, its not really the equivalent of 4 epic feats to give a combat character +2 to a mental skill (esp if you leave out the one that could give a bonus to a save, which I did). As I pointed out, I don't own the ELH - bringing up that its equivalent to an epic feat is meaningless to me. In my opinion, its a perfectly suitable PrC bonus (which I have seen in other PrCs).
(2d6 SA more than a Rogue, and 4 typeless stat boosts).
"Predator's Mien- You gain +2 charisma
or +2 intelligence which stacks like the ability bonuses you get every 4 levels. This bonus reflects the pinnacle of your training, which can be manifest as greater intellect (usually with commensurate ego) or greater confidence (also arrogance)."
Emphasis mine. You get one or the other depending on how you plan your assasinations, not both. They are debatably the weakest stats in the game, especially consider the nature of this character (already 15th level) - its a +1 bonus to a subset of skills, a certain ability roll, and, if you chose Int, you get 5 more skill points (over the next 5 levels). Abuse? Nah, its just a nice incentive to finish the PrC.
I think the comparison to Incantrix is absurd. Once again:
A rogue or other PrC-inclined character is giving up skill points and special abilities for 2 extra SA die and some incidental bonuses. A character who wants a rogue special ability will probably not get it until level 19 or 20, as opposed to the straight rogue who will have 4 SA by level 19.
The class cannot be cherry-picked any easier than the current Assasin PrC. Over the first 5 levels you get 3 SA dice. To 'abuse' the class you have to commit to it.
2 SA is approx 7 damage not every hit, but every Sneak Attack. Not every hit a rogue or assasin makes will be a Sneak Attack. Further, (and perhaps this is belaboring an obvious point) giving an increased rate of Sneak Attack acquisition is not equal to or comprable to giving +2 spellcasting in one level. Spellcasting is far more variable when it comes to power since it affects your old spells (increased damage, duration, range, etc) and grants you new spells - another SA die, in most situations, is another 3.5 damage when you qualify for a sneak attack. Hence, does that example really need to come up again?
Technik