But the thing is, this isn't really tied to videogames at all.
Sure it is- for that person. Otherwise they wouldn't have said it.
(But, for the record, there was other stuff in that spoiler tag I agreed with.)
Yeah, just to clarify, when I said, "this isn't really tied to videogames", I wasn't saying, "That person's objection is not tied to videogames", but rather, "The
phenomenon here is not tied to videogames."
My point was mainly that the same sort of objection could come up in all sorts of other scenarios. If I see a rogue with a power specifically emulating a Prine of Persia wall-crawling manuever, the discordance it causes me is the same sort of thing as when I see a character who is clearly patterned after someone from the Matrix.
And, at heart, it is largely a personal concern - some people like seeing these sorts of references built into the game, or seeing D&D draw in interesting flavor and ideas from other places, while others prefer it to remain self-contained and avoid references that will jar a player out of the game.
Again- you know, we could use a "blue in the face" smiley"- you're making an inference that is not actually being implied by the speaker.
"Element X in 4Ed is videogamey, so I don't like it in my TTRPG" is not inherently a knock on videogames, it is an assertion that because X is like a videogame to that person, they don't want it in their TTRPG. It says NOTHING about how they feel about videogames.
For example, "Your soup is too garlicky" does not imply that the speaker does not like garlic, just that the taste of garlic in that dish is too strong or is at odds with other flavors in the soup.
Definitely a good point. It is certainly possible to simply be talking about the degree of influence of an element as a bad thing, rather than saying that anything of that element is itself bad.
That said, I've certainly seen posts where that "videogamey" is
absolutely used in a negative connotation. And especially when it is used in a throwaway fashion, "4E is terrible because of how videogamey it is," I suspect many people will read that as indicating some sort of value judgement about video games themselves.
Now, not every mention of video games will read this way! And usually the ones that don't are the ones that give context and explanation for the criticism.
The one issue that still remains, though, is the vagueness of the word itself. Your example, "This soup is too garlicky," might not be an ideal comparison. After all, garlic is a component used in a variety of foods, including soup. Video games, however, are a medium, much like RPGs themselves. The term covers a much broader range of concepts than a more readily defined term like 'garlic'. And the most fundamental and instrinsic elements of a video game - being an electronic game accessed through a computer or console or similar video device - is
usually not what someone is referring to when drawing comparisons to RPGs.
So calling an RPG "too videogamey" is more the equivalent of saying, "This soup is too casserole-like." Without any context, it is hard to tell what they mean - are they concerned about specific ingredients in the soup that they normally expect in a casserole? Some element of the soup design (a crunchy layer on top) normally expected in other dishes? Does it just resemble a casserole too much in appearance, thus making it hard for them to eat, even though they know that if they close their eyes they will have no complaints about the taste?
Just comparing it to a casserole is, well, largely useless. It isn't until further explanation is given that one can understand the criticism. And that criticism likely ends up having little to do with casseroles themselves, and instead something else much more specific.