Merlion
First Post
I usualy dont put this many spells in one thread, but thease are special. Sort of a fusion of the whole prismatic thing with Monte Cook's Call of Various Gems spells from the Book of Hallowed Might 2.
Theres one more left to be done...the one thats for the Indigo in the Prismatic spells...but I am having trouble thinking up a gem for it, or how to do its effects...anyway, here they are.
Diamond Blast
Evocation (Force)
Level: Sor/Wiz 9
Components: V, S, F
Casting time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
This spell causes the focus (a diamond worth at least 1,000 gold pieces) to emit a powerful blast of force. The blast deals 1d4 points of damage per caster level, to a maximum of 20d4. Focus: the diamond
Emerald Blast
Conjuration (Creation)
Level: Mys 7, Sor/Wiz 6
Components: V, S, F
Casting Time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: See Text
Spell Resistance: Yes
Casting this spell causes the focus (an emerald worth at least 1,000 gold pieces) to emit a blast of emerald energy which introduces a deadly poison into the system of each living creature in the area. The poison deals 2d6 points of Constitution damage initially, and 2d6 points of Constitution damage 1 minute later. A successful Fortitude save halves each instance of damage. Focus: The emerald
Ruby Blast
Evocation (Fire)
Level: Sor/Wiz 6
Components: V, S, F
Casting Time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Casting this spell causes the focus ( a ruby worth at least 1,000 gold pieces) to emit a powerful blast of flame. This blast deals 1d8 points of damage per caster level, to a maximum of 15d8. Creatures in the area may make a Reflex save for half damage. Additionally, any who fail their save are blinded for 1 round by the intense flames.
Sapphire Blast
Evocation
Level: Mys 5, Sor/Wiz 5
Components: V, S, F
Casting Time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Fortitude Partial
Spell Resistance: Yes
Casting this spell causes the focus ( a sapphire worth at least 1,000 gold pieces) to emit a flash of blue energy. All creatures in the area must make a Fortitude save or be stunned for 1d6+1 rounds. Success indicates the subject is only slowed for 1d3 rounds. A creature who’s current hit points exceed 150 is not effected by this spell. Focus: The sapphire
Topaz Blast
Evocation (Electricity)
Level: Sor/Wiz 7
Components: V, S, F
Casting Time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Casting this spell causes the focus (a topaz worth at least 1,000 gold pieces) to emit a blast of electricity. The blast deals 1d8 points of damage, to a maximum of 20d8. Creatures in the area may attempt a Reflex save for half damage. Additionally, those failing their saves are dazed for 1 round. Focus: the topaz
Opal Blast
Conjuration (Creation) (Acid)
Level: Sor/Wiz 6
Components: V, S, F
Casting Time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
Casting this spell causes the focus ( a fire opal worth at least 1,000 gold pieces) to emit a spray of acid. This acid deals 3d6 damage initially, and another 3d6 damage each round for the following 4 rounds. Focus: the opal
Iolite Blast
Enchantment (Compulsion) (Mind affecting)
Level: Mys 8, Sor/Wiz 8
Components: V, S, F
Casting Time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Casting this spell causes the focus (an iolite worth at least 1,000 gold pieces) to emit a blast of violet light. All living creatures within the area become Confused for 2d6 rounds. Creatures who have more Hit Dice than you have caster levels are not affected. Focus: the Iolite
Amethyst Blast
Conjuration (Teleportation)
Level: Mys 7, Sor/Wiz 6
Components: V, S, F
Casting Time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Will Negates
Spell Resistance: Yes
Casting this spell causes the focus (an amethyst worth at least 1,000 gold pieces) to emit a burst of violet light. Any creature caught in the blast that fails its Will save is teleported out to Long range in a random direction
1d4 Direction
1 North
2 South
3 East
4 West
The subject may not arrive within a solid object, but needn’t arrive with solid ground beneath them.
Theres one more left to be done...the one thats for the Indigo in the Prismatic spells...but I am having trouble thinking up a gem for it, or how to do its effects...anyway, here they are.
Diamond Blast
Evocation (Force)
Level: Sor/Wiz 9
Components: V, S, F
Casting time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
This spell causes the focus (a diamond worth at least 1,000 gold pieces) to emit a powerful blast of force. The blast deals 1d4 points of damage per caster level, to a maximum of 20d4. Focus: the diamond
Emerald Blast
Conjuration (Creation)
Level: Mys 7, Sor/Wiz 6
Components: V, S, F
Casting Time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: See Text
Spell Resistance: Yes
Casting this spell causes the focus (an emerald worth at least 1,000 gold pieces) to emit a blast of emerald energy which introduces a deadly poison into the system of each living creature in the area. The poison deals 2d6 points of Constitution damage initially, and 2d6 points of Constitution damage 1 minute later. A successful Fortitude save halves each instance of damage. Focus: The emerald
Ruby Blast
Evocation (Fire)
Level: Sor/Wiz 6
Components: V, S, F
Casting Time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Casting this spell causes the focus ( a ruby worth at least 1,000 gold pieces) to emit a powerful blast of flame. This blast deals 1d8 points of damage per caster level, to a maximum of 15d8. Creatures in the area may make a Reflex save for half damage. Additionally, any who fail their save are blinded for 1 round by the intense flames.
Sapphire Blast
Evocation
Level: Mys 5, Sor/Wiz 5
Components: V, S, F
Casting Time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Fortitude Partial
Spell Resistance: Yes
Casting this spell causes the focus ( a sapphire worth at least 1,000 gold pieces) to emit a flash of blue energy. All creatures in the area must make a Fortitude save or be stunned for 1d6+1 rounds. Success indicates the subject is only slowed for 1d3 rounds. A creature who’s current hit points exceed 150 is not effected by this spell. Focus: The sapphire
Topaz Blast
Evocation (Electricity)
Level: Sor/Wiz 7
Components: V, S, F
Casting Time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes
Casting this spell causes the focus (a topaz worth at least 1,000 gold pieces) to emit a blast of electricity. The blast deals 1d8 points of damage, to a maximum of 20d8. Creatures in the area may attempt a Reflex save for half damage. Additionally, those failing their saves are dazed for 1 round. Focus: the topaz
Opal Blast
Conjuration (Creation) (Acid)
Level: Sor/Wiz 6
Components: V, S, F
Casting Time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
Casting this spell causes the focus ( a fire opal worth at least 1,000 gold pieces) to emit a spray of acid. This acid deals 3d6 damage initially, and another 3d6 damage each round for the following 4 rounds. Focus: the opal
Iolite Blast
Enchantment (Compulsion) (Mind affecting)
Level: Mys 8, Sor/Wiz 8
Components: V, S, F
Casting Time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes
Casting this spell causes the focus (an iolite worth at least 1,000 gold pieces) to emit a blast of violet light. All living creatures within the area become Confused for 2d6 rounds. Creatures who have more Hit Dice than you have caster levels are not affected. Focus: the Iolite
Amethyst Blast
Conjuration (Teleportation)
Level: Mys 7, Sor/Wiz 6
Components: V, S, F
Casting Time: 1 standard action
Range: 60 ft
Area: Cone-shaped burst
Duration: Instantaneous
Saving Throw: Will Negates
Spell Resistance: Yes
Casting this spell causes the focus (an amethyst worth at least 1,000 gold pieces) to emit a burst of violet light. Any creature caught in the blast that fails its Will save is teleported out to Long range in a random direction
1d4 Direction
1 North
2 South
3 East
4 West
The subject may not arrive within a solid object, but needn’t arrive with solid ground beneath them.
Last edited: