Mustrum_Ridcully
Legend
I remember my D&D equivalent of "dynamite fishing".Odhanan said:Yesterday, our regular RP group played the last part of their exile on the icy lands of I'ix. During the very last encounter against a 17th level minion of Iborighu, the mojh mage blade decided to cast a Sorcerous Blast (Fire) in the room. Result: one PC reduced to -7 HP (Mandingo, the hummingbird totem warrior). He would die at -8 (as per AE rules) at the end of the turn. Then, the winter witch tries to stabilize him by using her Heal skill... and rolls a fumble, which kills the character.
This made me think of Fireballs/area-damage spells cast around friendly targets, resulting in their death. I fairly believe this is a classic, since I've seen this happen multiple times while playing D&D/AD&D. What are your own experiences about this? Did you see characters die because of friendly fire? How?
Anecdotes are welcome.![]()
My Sorceror used a Sonic Orb against a Hag while we all were standing in waist deep water. Unfortunately, I missed. The Hag was still hit, but our Ranger (already low on HP, maybe even unconcious, I don't remeber exactly) was also i the area - and died. It wasn't exactly dynamite I used, and I didn't get a fish, but a ranger, but, well, we still refer to it as the "ranger fishing" accident...
Otherwise, we rarely have such accidents. Or, more precise, they aren't accidents. If we do it, we do for tactical advantage (or because we are desperate enough to try, though that happens rarely.)
We especially like to use spells like Holy Smite that have a lower effect on our characters than on enemies.