Remove the part about a bountiful harvest, and add tornadoes, hurricanes, and earthquakes, and a quick and dirty economic system fix would be to just drive up the price and then empty the stores of bread and milk.Maldur said:it could be handy esp if it would detail things like:
Prices in war, or when there is a drought, or a bountifull harvest, or when a dungeon is found, or when a dragon terrorises the neighborhood.
Hell fricken' no - and I've been constantly on the lookout. After 30 years of D&D, there hasn't been one book with good details on economics and complete trading rules within D&D?Are there any good books on merchants/economics?
Maybe your looking in the wrong place. For trading rules I've found that:arnwyn said:Hell fricken' no - and I've been constantly on the lookout. After 30 years of D&D, there hasn't been one book with good details on economics and complete trading rules within D&D?
Mark Plemmons said:Actually, Goods and Gear: the Ultimate Adventurer's Guide, includes information on Bartering, Inflation (including planned and random market fluctuation), Taxation, Tolls, Tariffs, and Trade (with details on increasing prices by distance).
Plus Marketplace Frauds, Scams and Swindles, Merchant Guilds, and - of course - many many pages of goods and gear!![]()
DMH said:Both Alchemy & Herbalists and Airships have rules for trade and price variations.