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A couple Wu Jen oddities: No buffs, and Hail of Stone/Rain of Needles?

UltimaGabe

First Post
Hey, everyone. I'm playing a Wu Jen in an upcoming campaign (from Complete Arcane, it's basically an oriental Wizard) and there's just a couple things that struck me as odd (at least, there's only a couple that I can remember at the moment).

First, the only 2nd-level Buffs that Wu Jen get are Bull's Strength, Cat's Grace, and Bear's Endurance. No Eagle's Splendor? No Owl's Wisdom? No Fox's Cunning? Heck, they use Intelligence for their spells, and they don't even get Fox's Cunning? Not only are core wizards the only spellcasting class that gets all six buffs, the whole animal motif fits the oriental flavor of the Wu Jen perfectly, in my opinion. And yet, they only get those three?

The other day, I was choosing spells for my Wu Jen's spellbook (who's planning on specializing in metal). When looking at 1st and 2nd-level spells, I noticed there's a 2nd-level Metal spell called "Rain of Needles". It's a targeted spell with no save that deals damage to one creature per level with close range, requiring a ranged attack roll against each target. The damage it deals, however, is somewhat uncustomary- you roll 1d4 per level (up to 5d4), and divide the damage up among the targets (so, maximum, you could do 20 points of damage to one person, or less to more targets). Alright, I suppose it's a decent 2nd-level spell. Then, I noticed there's a 1st-level Earth spell called Hail of Stone. This spell, on the other hand, creates a 10-foot diameter, 40-foot tall cylinder where every creature within takes 1d4 per caster level (maximum 5d4), with no save. And it requires a Material Component costing 5 gp.

My question is this: Since Rain of Needles really isn't any more powerful (in fact, in some ways, it's less powerful), why is it a higher level than Hail of Stone? Hail of Stone can hit less targets, but has potential to do much more damage than Rain of Needles. The only real balancing factor is that it costs 5 gp to cast. However, it's a lower level spell. If they were the same level, that would be one thing- more damage to less targets with a cost, or less damage to more targets with no cost. But Rain of Needles, despite the lowered capacity for damage, is a higher level. Not only all of that, but Rain of Needles requires an attack roll against each target, whereas Hail of Stone simply hits everyone in the area. What gives?

I'd suggest either increasing the damage cap for Rain of Needles (possibly to 10d4), increase the damage die (making it 1d6 per level, up to 5d6), or do something else to make it more powerful. Or, of course, if the issue isn't with Rain of Needles being too weak, but rather with Hail of Stone being too powerful, either allowing a save for Hail of Stone, or make Hail of Stone 2nd-level.

Any thoughts?
 
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UltimaGabe said:
First, the only 2nd-level Buffs that Wu Jen get are Bull's Strength, Cat's Grace, and Bear's Endurance. No Eagle's Splendor? No Owl's Wisdom? No Fox's Cunning? Heck, they use Intelligence for their spells, and they don't even get Fox's Cunning? Not only are core wizards the only spellcasting class that gets all six buffs, the whole animal motif fits the oriental flavor of the Wu Jen perfectly, in my opinion. And yet, they only get those three?
A wild guess: The wu-jen is a conversion from the 3.0 Oriental Adventures book. The OA wu-jen didn't have the mental buffs, because there weren't any mental buffs in the 3.0 PHB (they were added in FR and in Tome and Blood, and moved into the core in 3.5). When updating the wu-jen to 3.5, it didn't occur to them to add the mental buffs.
 

Staffan said:
A wild guess: The wu-jen is a conversion from the 3.0 Oriental Adventures book. The OA wu-jen didn't have the mental buffs, because there weren't any mental buffs in the 3.0 PHB (they were added in FR and in Tome and Blood, and moved into the core in 3.5). When updating the wu-jen to 3.5, it didn't occur to them to add the mental buffs.

That sounds plausible. It may be worth looking for the Dragon magazine issue that had James Wyatt's 3.5 update notes for Oriental Adventures.
 

In the OA book, you also had to make a ranged attack roll with the Hail of Stone. If they dropped that, it would tend to raise the effective power of the spell.

Also, Rain of Needles is selective. Hail of Stone has nothing in its description to indicate that it can be used to selectively target. In other words, if you have friends in the potential area of effect, Hail of Stone gets them too while Rain of Needles does not.
 

My question is this: Since Rain of Needles really isn't any more powerful (in fact, in some ways, it's less powerful), why is it a higher level than Hail of Stone? Hail of Stone can hit less targets, but has potential to do much more damage than Rain of Needles. The only real balancing factor is that it costs 5 gp to cast. However, it's a lower level spell. If they were the same level, that would be one thing- more damage to less targets with a cost, or less damage to more targets with no cost. But Rain of Needles, despite the lowered capacity for damage, is a higher level. Not only all of that, but Rain of Needles requires an attack roll against each target, whereas Hail of Stone simply hits everyone in the area. What gives?


Any thoughts?

rain of needles is transmutation[at least in the OA book]? Plus, Unless the wording has changed the spell splits ANY metal needle into a hail of identicle needles with instantanious duration. The component needles is consumed but new needles stay after they damage foes. Cast this spell with a mithral or adamantine needle.......
 
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