A dungeon per week


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Bravo Faeris, j'aime beaucoup ton travail, d'autant plus que d'après ce que j'ai compris tu travaille exclusivement avec Gimp et que tu publies le tout sous le Creative Commons.

Je ne suis pas certain d'avoir bien compris, est-ce que chaque fichier est une section d'un donjon qui doit ensuite s'agencer ?

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Well done Faeris. I really like your work, especially since from what I understant you work exclusively with Gimp and publish everything under the Creative Commons.

I am not sure if I understood, is each file a section of greater dungeon that will in time form the whole thing.
 
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J'avais commencé la première version de ces donjons (le premier et deuxième) avec GIMP. Puis j'ai continué avec Photoshop pour leur seconde version, celle que tu voies actuellement.
Oui, chaque donjon que je présente permet de s'agencer entre eux, ils sont modulables. Je me suis lancé un défi d'Un donjon par semaine pendant un an. On devrait donc en compter à la fin de l'année une bonne cinquantaine qui devrait former un mega-donjon...
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I started the first version of the dungeons (the first and second) with GIMP. Then I continued with Photoshop for their second version, that means you now.
Yes, every dungeon that I can present them to blend in, they are flexible. I am challenged to Dungeon a week for one year. We should count at the end of the year a good fifty who should form a mega-dungeon ...
 

Ok, I've fallen behind ... forgive me!

Here the last four dungeons:

Dungeon a week No.6
In my sixth dungeon, I have done a grid with two different colors, I am amused to distort the corridors with a few curves, and I added a room in a watering point (a sink, fountain or a pool?) and in one corner, a statue pedestal.

icone_donjon006.jpg


See Dungeon No.6

Dungeon a week No.7
The seventh tower is characterized by a mixture of rooms built of brick and natural caves. We may see a chasm through which flows a small stream, on which stands a wooden bridge close enough. A terrace overlooking the site, and guards may very well positioned to monitor access to the bridge ...

icone_donjon007.jpg


See Dungeon No.7

Dungeon a week No.8
In this module, a ziggurat throne in the midst of these caves. Two statues face each other and they watch one of the passages possible to reach this monument rather unexpected. Is it metal? Unless this is the stone of obsidian? And what these red spots covering the ziggurat?

icone_donjon008.jpg


See Dungeon No.8

Dungeon a week No.9
Many stairs today. In this module, it goes up, goes down and it overlaps on two different levels. To create the illusion of passing lanes in parts of higher level, and I agree with Dyson's remark, it was not so obvious to do. But overall I enjoyed creating this small complex maze that you can find below.

icone_donjon009.jpg


See Dungeon No.9
 
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Dungeon a week - Map No.11

To create this module, Dyson Logos was partly inspired by the latest Harry Potter film. Thus, this dungeon has a small underground lake. However, no entry of the cave can not actually afford to see the central lake - just its shores. We must go underwater to get to the center where an island with the strange statue of a forgotten god.

 

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