A dwarf in time- OOC

Forgefly said:
However we are going to insert that somewhat retroactively and kill Revek in the initial collapse and move the "pretty light" encounter to the following morning after Dorn's arrival.
Another possibility is to retcon the story to say that Dorn was with us from the start (Revek, who's Revek?). I don't know how WD is going to roleplay his character but mechanic-wise a rogue-fighter and a scout are somewhat similar. Dorn would just be the new (and improved ;) ) version of Revek. Anyway, just a suggestion, the choice is yours Forgefly :) .

Edit: Oh, and welcome Walking Dad !
 

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Sorry I've been so incredibly tardy in posting and leveling. Ulzim's going whole-hog... he's going to take a level in binder. He's been looking for something totally new to take back to the House and make his mark, so he's throwing caution to the winds and trying this new magic. He'll probably take Naberius, the Grinning Hound as his first vestige of choice. The others are more combat-oriented, and since Ulzim's coming off of being a wizard, I need to choose very carefully.
 

Accidently Absent

So I am away from home, and I thought I would have time to post, but it doesn't look like it. I will try to get more time, but at the moment its a little slow. Be back at home 18th ish
 



Welcome back ... and sorry for not posting in this game for a while.

Also, since a day as apparently passed with Dorn's arrival, do we get a new set of spells ?

Lastly, can I safely assume that Vonval knows the basic facts about the Daelkyrs ?
 
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The Rolling Man said:
Welcome back ... and sorry for not posting in this game for a while.

Also, since a day as apparently passed with Dorn's arrival, do we get a new set of spells ?

Lastly, can I safely assume that Vonval knows the basic facts about the Daelkyrs ?


New day/new spells for sure.

What would you view as the "basic" facts about Daelkyrs?
 

Here's my new prepared spells, copied from the RG.

0 - Cure minor wounds, Detect magic, Guidance, Resistance, Virtue;
1st - Cure light wounds (x2), Divine favor, Foundation of stone 1, Obscuring mist (D);
2nd - Blindness/deafness (D), Bull's strength, Hold person, Wave of grief 1.

1 from the Spell compedium

Hopefully, you will be fine with Wave of grief. If you don't like it I can take Curse of Ill Fortune again.

As for the Daelkyrs, I was thinking of stuff like :
  • They are outsiders from Xoriat.
  • They are often associated with aberrations and like to shape flesh.
  • They invaded Khorvaire x years ago but now reside in the depths of Khyber, waiting for only they know what.
  • Lots of aberrations and creature from Xoriat are vulnerable to weapons made of Byesk.
  • Most of the Cults of the Dragon Below actually revere them.
That's all I can think of right now.
 

The Rolling Man said:
Here's my new prepared spells, copied from the RG.

0 - Cure minor wounds, Detect magic, Guidance, Resistance, Virtue;
1st - Cure light wounds (x2), Divine favor, Foundation of stone 1, Obscuring mist (D);
2nd - Blindness/deafness (D), Bull's strength, Hold person, Wave of grief 1.

1 from the Spell compedium

Hopefully, you will be fine with Wave of grief. If you don't like it I can take Curse of Ill Fortune again.

As for the Daelkyrs, I was thinking of stuff like :
  • They are outsiders from Xoriat.
  • They are often associated with aberrations and like to shape flesh.
  • They invaded Khorvaire x years ago but now reside in the depths of Khyber, waiting for only they know what.
  • Lots of aberrations and creature from Xoriat are vulnerable to weapons made of Byesk.
  • Most of the Cults of the Dragon Below actually revere them.
That's all I can think of right now.


I am good with everything but the last one.

I would allow.
Some worshippers of the Dragon Below are actually apostates worshipping the daelkyr.
I would also throw in the following: Although mad beyond the understanding of mortals, the daelkyr and their aberrations are the most active group in the treacherous passages of Khyber.

Implying that most of the worshippers of a series of unrelated and scattered cults worship something else is a little too meta for me. Who knows how many cults there are, and who knows what lies at the end of their twisted worship. Much less that most of them worship a specific thing in spite of their apparent protestation of devotion to Khyber.
 

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