Jack of Tales
First Post
Here's a look at Revek as a Scout 3 going into Ranger and picking up Swift hunter on the way. Still have to fill in most of the details and equipment but the crunch of the character is done. Need to create a good background too, anyone want to let me build off of them? I love having previous relationships with other characters before the game starts. Also, could i use the Arcane Hunter class feature variants for Ranger? And also trade out Ride (Or any other skill) for tumble so I can continue progressing that?
[sblock]Name: Revek Kundarak
Class: Scout
Race: Dwarf
Gender: Male
Alignment: Lawful neutral
Deity:
Age: 75
Height: 4' 6"
Weight: 190
Eyes: Brown
Hair: Brown
Str: 14 +2 (06p.) Level: 3 XP: 4,000
Dex: 18 +4 (16p.) BAB: +2 HP:23 (3d8+3)
Con: 12 +1 (02p.) Grapple: +4 Dmg Red: 0/-
Int: 10 +0 (02p.) Speed: 30' Spell Res: 0
Wis: 12 +1 (04p.) Init: +4 Racial Modifiers: +2 Con, -2 Cha
Cha: 06 -2 (00p.) ACP: -0
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +3 +0 +4 +0 +0 +0 17
Touch: 14 Flatfooted: 13
Armor: AC Bonus: Penalty: Weight:
MW Studded Leather +3 0 20lb
Base Mod Misc Total
Fort: +1 +0 +1 +2
Ref: +3 +4 +0 +7
Will: +1 +1 +0 +1
Weapon Attack Damage Critical
MW Shortbow +7 1d6 x3
Battle-ax +4 1d8 x3
Languages:
Dwarven
Common
Feats:
Point Blank Shot
Precise Shot
Special Qualities:
Skirmish +1d6, +1 AC
Trapfinding
Battle Fortitude +1
Uncanny Dodge
Fast Movement +10'
Trackless Step
Darkvision 60'
Stonecunning
Stability
+1 attack rolls vs orcs
+4 AC vs. giants
+2 Craft (stonework/metalwork), Appraise(stone/metal), Search for unusual stonework, saving throws vs spells and poison
Skills: SP:48 Max Ranks: 6/3
Skill: Total: Rank: Ability: Misc:
Balance +10 6 +4(Dex)
Climb +8 6 +2(Str)
Hide +10 6 +4(Dex)
Knowledge(Dungeoneering)+6 6 +0(Int)
Move Silently +10 6 +4(Dex)
Spot +7 6 +1(Wis)
Tumble +10 6 +4(Dex)
Use Rope +10 6 +4(Dex)
Equipment: Cost Weight
MW Shortbow 330gp 2lb
--Arrows (20) 3lb
Battleaxe 10lb 6lb
MW Studded Leather 175gp 20lb
Backpack 2gp 2lb
--Bedroll .1gp 5lb
--Sunrod 2gp 1lb
--50ft Silk rope 10gp 5lb
--Grappling Hook 1gp 4lb
Total Weight: 46lb Money:
Lgt Med Hvy Lift Push
Max Weight: 58lb XXX XXX XXX XXXX[/sblock]
Appearance: [sblock] Revek had a very serious demeanor. He is always on the lookout for danger and has difficulty trusting anyone but himself although he understands the need to act as if one trusts others. His dark brown hair is almost all shaved but for a topknot on the top of his head. His bear is braided into numerous dreads, a style he picked up while performing military service in the south. He has several piercings in each ear filled with gold rings. Revek dresses in a simple leather hauberk and breeches. He carries his bow upon his back and a trusty axe at his hip.[/sblock]
Background:[sblock] Revek spent numerous years as a skirmisher, spy and scout amongst the army. He gained expertise in underground operations while spying on a group of gnome wizards who had mysteriously vanished underground. He spent weeks hunting them in the deep caverns and tunnels, following only vague traces of their passing. When he finally caught up with the group he found that they had been simply gathering a rare type of mushroom that was loved in soups. Silly gnomes. That experience has tainted his perceptions of the entire race and sees them as often frivolous or nonsensical. He was chosen to head north into the Reaches because of his skill at guiding and tracking beneath the earth. [/sblock]
[sblock]Name: Revek Kundarak
Class: Scout
Race: Dwarf
Gender: Male
Alignment: Lawful neutral
Deity:
Age: 75
Height: 4' 6"
Weight: 190
Eyes: Brown
Hair: Brown
Str: 14 +2 (06p.) Level: 3 XP: 4,000
Dex: 18 +4 (16p.) BAB: +2 HP:23 (3d8+3)
Con: 12 +1 (02p.) Grapple: +4 Dmg Red: 0/-
Int: 10 +0 (02p.) Speed: 30' Spell Res: 0
Wis: 12 +1 (04p.) Init: +4 Racial Modifiers: +2 Con, -2 Cha
Cha: 06 -2 (00p.) ACP: -0
Base Armor Shld Dex Size Nat Misc Total
Armor: 10 +3 +0 +4 +0 +0 +0 17
Touch: 14 Flatfooted: 13
Armor: AC Bonus: Penalty: Weight:
MW Studded Leather +3 0 20lb
Base Mod Misc Total
Fort: +1 +0 +1 +2
Ref: +3 +4 +0 +7
Will: +1 +1 +0 +1
Weapon Attack Damage Critical
MW Shortbow +7 1d6 x3
Battle-ax +4 1d8 x3
Languages:
Dwarven
Common
Feats:
Point Blank Shot
Precise Shot
Special Qualities:
Skirmish +1d6, +1 AC
Trapfinding
Battle Fortitude +1
Uncanny Dodge
Fast Movement +10'
Trackless Step
Darkvision 60'
Stonecunning
Stability
+1 attack rolls vs orcs
+4 AC vs. giants
+2 Craft (stonework/metalwork), Appraise(stone/metal), Search for unusual stonework, saving throws vs spells and poison
Skills: SP:48 Max Ranks: 6/3
Skill: Total: Rank: Ability: Misc:
Balance +10 6 +4(Dex)
Climb +8 6 +2(Str)
Hide +10 6 +4(Dex)
Knowledge(Dungeoneering)+6 6 +0(Int)
Move Silently +10 6 +4(Dex)
Spot +7 6 +1(Wis)
Tumble +10 6 +4(Dex)
Use Rope +10 6 +4(Dex)
Equipment: Cost Weight
MW Shortbow 330gp 2lb
--Arrows (20) 3lb
Battleaxe 10lb 6lb
MW Studded Leather 175gp 20lb
Backpack 2gp 2lb
--Bedroll .1gp 5lb
--Sunrod 2gp 1lb
--50ft Silk rope 10gp 5lb
--Grappling Hook 1gp 4lb
Total Weight: 46lb Money:
Lgt Med Hvy Lift Push
Max Weight: 58lb XXX XXX XXX XXXX[/sblock]
Appearance: [sblock] Revek had a very serious demeanor. He is always on the lookout for danger and has difficulty trusting anyone but himself although he understands the need to act as if one trusts others. His dark brown hair is almost all shaved but for a topknot on the top of his head. His bear is braided into numerous dreads, a style he picked up while performing military service in the south. He has several piercings in each ear filled with gold rings. Revek dresses in a simple leather hauberk and breeches. He carries his bow upon his back and a trusty axe at his hip.[/sblock]
Background:[sblock] Revek spent numerous years as a skirmisher, spy and scout amongst the army. He gained expertise in underground operations while spying on a group of gnome wizards who had mysteriously vanished underground. He spent weeks hunting them in the deep caverns and tunnels, following only vague traces of their passing. When he finally caught up with the group he found that they had been simply gathering a rare type of mushroom that was loved in soups. Silly gnomes. That experience has tainted his perceptions of the entire race and sees them as often frivolous or nonsensical. He was chosen to head north into the Reaches because of his skill at guiding and tracking beneath the earth. [/sblock]
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