LokiDR said:
An extra-dimentional space protects the coins quite nicely, and you can only drop area dispells on me due to targeting.
Not true. My daylight will cancel out your darkness, thus I can see you, thus I can target you, thus with a successful dispel, you can't get into your haversack.
LokiDR said:
See above.
LokiDR said:
I was never negating out-of-combat use.
I know. I was just pointing it out before you did so.
LokiDR said:
You just keep calling all my uses "in combat".
A rogue sneaking up on you generally leads to an action that must be resolved in rounds, i.e. combat.
LokiDR said:
I don't consider a trap, a magical disguise, a hidden passage, or a sneaking thief combat per se.
Except for the sneaking rogue in most situations, I agree. Like I said, I simply think that the ring has more use out of combat than a blindfold does out of combat.
LokiDR said:
Each could turn into combat, but so could your use of the ring.
Right, but I wasn't disputing that.
LokiDR said:
What is a non-sneak based class going to do with it, beside run from combat?
Sneak around?
LokiDR said:
I think the anti-illusion properties of blindsight are more generally useful.
It depends upon what you're doing, and your environment as well. But, I'd have to disagree that its generally more useful. Just a difference of opinion.
LokiDR said:
Heck, just buy one and give it to whomever is on guard duty at night.
Not a bad idea, actually. Anyone seeing the person wearing the blindfold will think they're blind or something. I like.
However, you could also do the same thing with the ring. Just have them put it on and turn it on. The only people seen in the camp will be sleeping, but the alert dude on guard will be awake.
LokiDR said:
Except the ones in an extra-dimentional space...
Unless the extra-dimensional space gets suppressed.
LokiDR said:
...which are numerous and cheap.
It doesn't matter how numerous they are. If they're on you, it only takes one dispel. If they're in the extra-dimensional space, it only takes one dispel.
LokiDR said:
Do the PCs always face a balanced party?
No, but the PCs generally represent a balanced party. Sometimes what the PCs face can be weaker or tougher. Tactics work both ways.
LokiDR said:
Hey, I didn't say it was perfect.
Oh, I know, and I'm not accusing you of it either. I was just countering.
LokiDR said:
But there are many creatures that see through invis as well, including characters with the Blindfold of True Darkness
Very true. But a creature with blindsight going against a creature with blindsight...well, they cancel each other out anyway, so it might as well just be two humans that aren't trying to hide.
LokiDR said:
I don't know if we are just down to discussing tatics.
Starting to look that way, but there's a little bit o' rules in the mix.
LokiDR said:
But note that all the tatics you are talking about work just as well against invisibility.
Very true. I didn't say it was perfect.
LokiDR said:
Most parties would carry anti-invis equipment rather than anti-darkness and anti-fog.
I'm not so sure about that. A seasoned veteran would carry anti-darkness or anti-fog equipment, and they will most assuredly also carry anti-invis equipment as well. Some effect anti-invis equipment; ink, flower, oil, sand, dust, etc. That's some cheap stuff.
LokiDR said:
And after I win the combat, I can use the same coin again later
Or, after I win, I can take your haversack full of coins, after its no longer suppressed, of course.
